Topic: Non-Piercing Vs Mines
Reading the description of mine clearing in the core rulebook it says (paraphrase) that weapons firing at mines get a -1 penalty like weapons firing at fighters. Do weapon traits (namely no hull dmg and non-piercing) that cause a negative to hit against fighters also increase the penalty for shooting at mine patterns? I was designing a "mine clearing" weapon system that I wanted to have little or no use against warships and fighters and wanted to give it non-piercing -3, but I wanted to make sure it was still useful against mines, and I didn't see anything explicit on the subject. Thanks.
Erik