Topic: Some questions for VBAMers
What do you use for the tech range? Looks like -2 is where all the levels start for sure (2.2.1), but is that out of a range of 2 or 5?
Should any of the weapon mods that have been released since VBAM be included in the set you get to start?
Several rules mention less than half hull, engines destroyed, or hyperdrive destroyed. But with Damage Control, engines and hyperdrive will never be destroyed. How do you handle that? Allow critical hits to destroy damage control? Say you can't fix a 0 engine or a hyperdrive?
Can the human mind actually cope with the awesomeness that would be a VBAM campaign? I still need one more player so I have time to feign death if it turns out that greater men have gone mad.