Topic: Orders of Magnitude

I've been playing with Orders of Magnitude, which is a relative of the Sovereign Stars rules found in (among other places) the Rules Annex.

Here's a photo of a mockup:

https://webdisk.lclark.edu/drake/oom/oom-mockup.JPG

Other files are here:

https://webdisk.lclark.edu/drake/oom/oom-22oct2009.pdf
https://webdisk.lclark.edu/drake/oom/tiles.pdf
https://webdisk.lclark.edu/drake/oom/tech-tree.pdf

Comments are most appreciated. If anyone wants to print out the tiles and test it on humans, so much the better!

Re: Orders of Magnitude

Cool...

I've got a quick question concerning the cubes and disks.
I've been looking for a source for differently shaped cubes, blocks, and disks, and in an assortment of colors.
Are the ones you're using from another game, or did you find those separately online somewhere?
Thanks in advance.
Kevin

Re: Orders of Magnitude

This looks interesting Mundungus. Thank you for sharing with the community!

Re: Orders of Magnitude

underling wrote:

I've been looking for a source for differently shaped cubes, blocks, and disks, and in an assortment of colors.
Are the ones you're using from another game, or did you find those separately online somewhere?

Somebody on BoardGameGeek ordered many cubes (and later discs) in bulk, then sold them off in lots of 100 pieces x 12 colors:

http://www.boardgamegeek.com/article/3406660

If you get an account on BGG and GeekMail him, he may have some left or be able to tell you where he got them.

There are also places like these:

http://www.meeplepeople.com/products.php?cat=44
http://www.spielmaterial.de/english/

Re: Orders of Magnitude

I tested OoM (the strategic game only) in a three-player game. It moves along quite nicely, will still presenting some difficult decisions.

Re: Orders of Magnitude

Some interesting parallels with a strategic system I wrote recently (mine was sort of Homeworld-based; ships can produce more ships if they have Industry auxiliary space)...  I like the way you handle exploration, and the "repairs to hull repair weapons and shields" is a neat idea.  What about engines, though?

Re: Orders of Magnitude

Nomad wrote:

I like the way you handle exploration, and the "repairs to hull repair weapons and shields" is a neat idea.  What about engines, though?

That's meant to include engines -- good catch.