Topic: Is this cheating?

Lets imagine I have the following as a dual mode weapon

Shatter Shards, Range 30 2/3+/1/1
Inverted ROF, Piercing +1, Minimum Range

Shatter Shards - Scatter, Range 30 2/3+/1/1
Range Based ROF, Piercing +1, Carronade

In short I have 1 weapon that acts as both a close range and a long range weapon. Now with dual mode, I need to choose which mode it will be before moving my ships, so I will need a bit of foresight. Here is how my sneaky mind thought a way around that.

Let us imagine I would have 6 of these things on a ship. Would I be allowed to place this weapon in both slot W and slot X on my ships weapons, and have 3 of each in there. If I am not sure what my opponent will do, I can have one choose one option, and the other battery choose the latter.

Would this be illegal, just frowned upon, or simply considered smart thinking? (I'm leaning more towards the first two, but I thought I'd check).

Re: Is this cheating?

I don't think there is anything wrong with that. I have assumed individual weapons are decided individually (and why not?), let alone choosing to have whole batteries of dual weapons choose different settings on a given turn. Besides, by choosing to have half of your weapons in a different mode, you think you are outsmarting your enemy but in reality you are taking half your weapons off-line!

So, let's ask -- if I am captaining a Klingon D7, can I choose to have half my disruptors set to Overload and half not? They are all in the Z battery.

Re: Is this cheating?

So, let's ask -- if I am captaining a Klingon D7, can I choose to have half my disruptors set to Overload and half not? They are all in the Z battery.

Hey that sounds strangely familiar, for a hypothetical situation...
wink
Erik

Re: Is this cheating?

MadSeason wrote:

So, let's ask -- if I am captaining a Klingon D7, can I choose to have half my disruptors set to Overload and half not? They are all in the Z battery.

No.

"All weapons in a battery must use the same mode in a given game turn."

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Is this cheating?

PSYCO829 wrote:

Would this be illegal, just frowned upon, or simply considered smart thinking? (I'm leaning more towards the first two, but I thought I'd check).

It's a bit power-weasely (weaselish?) but there's nothing inherently wrong with it.

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Is this cheating?

cricket wrote:
MadSeason wrote:

So, let's ask -- if I am captaining a Klingon D7, can I choose to have half my disruptors set to Overload and half not? They are all in the Z battery.

No.

"All weapons in a battery must use the same mode in a given game turn."

Good to know!

Re: Is this cheating?

Alright, thank you guys.

Re: Is this cheating?

Groan!  My nephew is very creative and very resourseful... tongue
When we play, it is rare for him to lose.  I admire his designing ability, and have watched my ships get pulverized over half the time by his ships.
Never-the-less, Bravo!!! 8-)

Re: Is this cheating?

BeowulfJB wrote:

Groan!  My nephew is very creative and very resourseful... tongue
When we play, it is rare for him to lose.  I admire his designing ability, and have watched my ships get pulverized over half the time by his ships.
Never-the-less, Bravo!!! 8-)

:oops:  :oops:  :oops:

Re: Is this cheating?

cricket wrote:
PSYCO829 wrote:

Would this be illegal, just frowned upon, or simply considered smart thinking? (I'm leaning more towards the first two, but I thought I'd check).

It's a bit power-weasely (weaselish?) but there's nothing inherently wrong with it.

Bored, I went to check how a battery is worded in the rules (let say I was a rules lawyer - bored remember and a judge of a tournaments where this could happen) and the way "battery" is worded both in the glossery and the actual rules, I'd say it would be allowed, but a bit cheesy. Just like the designer said!

-Bren

Re: Is this cheating?

Most of the ships I design receive a comment about their cheesiness, so that fits perfectly.