tnjrp wrote:I really do find it odd if there isn't a game that meets your above-the-board requirements (this with the caveat that I'm not really 100% certain how many models would be required to make company level). You have tried asking on TMP and Mini Realms?
I haven't tried asking on TMP recently, but I have in the past. I've been following sci-fi miniatures rules for a number of years now and haven't seen anything that really fits the bill.
Those of you from the GZG mailing list recognize me as a Stargrunt II player (though one who has become increasingly disgruntled with the game over the last couple of years). SG2 doesn't handle this scale, either. SG2's depth is... a little lacking when playing one platoon versus another platoon. SG2 works best with two platoons on the table, or two platoons on one side and less than two platoons on the other.
Unfortunately, 2 platoons is a bit "odd". It's more than platoon strength, of course, but less than company strength. Once you put a full company on the table in SG2, the game takes 6 to 8 hours to complete. There's also some evidence that SG2's morale system works best with a platoon or so on the table and breaks down with larger numbers of units.
There is precedent for only operating with two platoons. During the Pacific island fighting of WWII, the U.S. Marines tended to fight with two platoons advancing, and the third platoon mopping up the Japanese that were circumvented. Standard doctrine is to fight with two platoons forward, with the second platoon available as a reserve. If the two lead companies get in a tough scrape they can call in the third platoon as a reserve. Rarely is this available in SG2, or any other game out there. The game takes too long to complete once you bring in the third platoon.
I suspect the reason there are few games out there that can handle this scale is because 25mm and 6mm are the two favoured scales for sci-fi (or, technically, 6mm, 25mm, and 28+mm). You can play a company game in 25mm, but you either have lots of figure crowding, or you need a big table, or you need to change the 1:1 soldier to figure relationship (and, perhaps, represent squads with a base of 2 or 3 figures). 6mm will sometimes allow this scale, though it's really intended for battalion and larger games. To effectively play at company level, most folks need 15mm figures. 15mm sci-fi has undergone a renaissance in the last couple of years, but it's still a minority scale for sci-fi. In contrast, it's a very popular scale for all eras of historicals.
Most 25mm games tend to focus on skirmishes or single platoon engagements. 6mm games tend to be in the battalion or higher level. The intermediate tactical levels aren't well represented in science fiction gaming. It should be possible to design such a game. There are a number that handle this scale for World War II gaming. For whatever reason, there is a void in sci-fi games, one that I dearly want filled.