Topic: Help Adapting a Setting
I'm trying to figure out the best way to adapt the Crimson Dark (http://www.davidcsimon.com/crimsondark/). What's giving me a hard time is how to handle fighters. In the setting most ships have two to four fighters, but then the two main government each have carriers that have 40+ fighters. Would it be better to work the fighters in game in 1 ship flights or design flights for each type of fighter in 2, 3, 4, and 6 size increments (those being the sizes being exhibited in the comic)?