Topic: Random Starmada Questions
1.) How many turns does your average games last? 5, 10, 20, more? I ask this because I am planning on making up a quick Turn Record sheet. The last one I did could fit about 45 turns worth on it, so I could either go with a four ship sheet with ten turns or a three ship sheet with fifteen turns.
2.) Why is the pillbug in the glossary? Is this an in-joke?
3.) Why is the alternate movement rule also called "The Brian Rule"?
4.) Not a question, but more of a thought. The rules state that unless the scenario says otherwise, players are to assume a ship's initial speed is 0. My small suggestion is to allow players to set their initial speed anywhere up to the engine rating of the ship. I know it's something I'm going to impliment in my own group as default.