Topic: Erroneous result?

I'm currently reviewing all files from the B5 universe, and I would like first to give some hearty thanks to the designer. But looking at Abbai ships, for example (I began using the alphabetical order), a lot if not all vessels are wrongly computed. Their SU value is higher than what their hull can afford. I looked at the white star which is worst.
(but maybe it's the tech level which allows that? :?: )
So I usually reduce their engine, or the value and/or number of their weaponry . Sometimes, their is still more SU than available in the end, sometimes one, usually less than 10.

Is it problematic?

Marc

Re: Erroneous result?

Hello. Are you talking about the conversion in the file section? I onced calculated it. I used the shipbuilder for it but did not double check the final results. Perhaps an oversight on my part  :roll: .
For SU I greatly used tech levels for the league and Minbari/Shadows/Vorlons. In the games we played we did not have much problems. Could you be more specific and I'll double check with my stats if time allows.

Re: Erroneous result?

Yes, those are those file. A big work, indeed.
The first one I saw is one of the emblematic ship of B5, the white star. Not only does it contain too many thing in its hull, but the molecular pulsar is IMGO is bit over the top. 4 weapons with ROF 4 Seems too much.
Otherwise, I don't use tech level, and unless mistaken, it doesn't make ships better, just more fragile, as they pack the same number of systems on a smaller hull. Less hull meaning less resistance, I fail to see why higher tech ships should be better.
Otherwise, I'm working on those files and trying to make them the way I feel, using A Call to Arms stats (no offense intended, your work is great).

Marc

Re: Erroneous result?

To be fragile is imo the sense of higher tech levels, especially for the whitestar. Once you get it, it'll die quite fast. Also, be glad to have never seen the original WS from B5 Wars, it was a real horror with stealth, pin point pulsars and the agility of a fighter. :shrugs:
Concerning the Molecular Pulsar, I might one day write up a whole ISA Fleet based on ACTA, which then might change some stats on the Star.

Re: Erroneous result?

Lone Gunman wrote:

To be fragile is imo the sense of higher tech levels, especially for the whitestar. Once you get it, it'll die quite fast. Also, be glad to have never seen the original WS from B5 Wars, it was a real horror with stealth, pin point pulsars and the agility of a fighter. :shrugs:

I remember a bit of it. But it couldn't fire everything...

Concerning the Molecular Pulsar, I might one day write up a whole ISA Fleet based on ACTA, which then might change some stats on the Star.

OK.

Marc