Topic: Seekers - Choosing your route to target
A seeker flight can move into any hex that moves the seeker closer to the target and if presented with two choices, the owning player chooses. This part is crystal clear.
The next clause states that if a seeker is forced into a hex with another ship/flight/etc. it prematurely detonates and attacks that ship. According to the letter, this would mean that if a seeker has a choice, it must go around a non-target ship and attempt to continue to it's original target. Is this the intent or can a seeker player choose to move into a valid hex (i.e. one closer to the original target) that contains a ship and make an attack?
Thanks
Brian