Another thing thats occurred to me as I'm statting up some fighters and a light carrier for testing, escorts. In SFB you don't deploy carriers, you deploy carrier groups, which include the carrier and it's escorts, and since the ships in KA are based on Fed Comm. and it uses fully refitted ships, that means that almost all the appropriate escorts will have Aegis.
I've been trying to come up with a way of simulating Aegis using Starmada rules, and the most logical way to me seems to be making the Weapons Dual Mode, with Anti-Fighter & +1 ROF for Limited Aegis, and Anti-Fighter & ROF+1 and a better hit chance for Full Aegis. However I see 3 issues to this;
1 - There is no existing trait to make a weapon fighter only, though I suppose Starship-Exclusive could be a template for Fighter-Exclusive, I'm trying to stay in the rules as written.
2 - Existing Dual Mode weapons ie. Photons & Disruptors, can you have a 3-mode weapon? Though I can see good reason for not applying Aegis to heavy weapons, using Photons on fighters is a little extreme, SFB does include it.
3 - The Klingon D5, which is already in the game has limited Aegis on it's Ph-3's and it has nothing to represent that (I assume the D5 they did in Fed Comm. is the same as when it was released in that game the Stingers were still in the future, so there were no fighters).
Ideas?
BTW thanks for the ideas above, they've all been useful, and helped me break out of my 2-dimensional thinking from too many years of SFB
Matt