Re: Babylon 5 Wars Conversion
The Ipsha Baronies
The Ipsha are invertebrates that roughly resemble a starfish with anything from five to sixteen limbs – those with more limbs being of higher caste than those with less.. Due to their fast rate of reproduction the Ipsha have suffered a number of devastating civil wars over resources with their civilisation being almost destroyed each time. Only their rapid population growth has allowed them to keep bouncing back. Over time only five factions, or baronies, managed to survive to expand into space.
Rather than the whole race, originally only a single barony joined the League. This was just before the Dilgar War and even as the Dilgar advanced on the Ipsha holdings they started another civil war. They only survived the Dilgar onslaught due to the massive size of their fleets. Only after the war did the rest of the baronies join the League.
Fighters
Urchin Heavy Fighter (In Service 2215)
While each barony has a slightly different fighter design, they are all basically the same with slightly heavies weaponry than found on most small craft.
(55) Urchin, 6/10/1, (Fighter/5+)
Ships
The Ipsha home world is surrounded by intense electromagnetic fields that make space travel difficult, and they are also close to a number of black holes. Over time they have harnessed the power of these fields to create advanced weaponry and they use micro-singularities to power their ships.
Probably due to their radial symmetry, the Ipsha are attracted to geometric ship designs.
Battlehex (In Service 2200)
Hexagonal in appearance from the front, these light cruisers are vulnerable to enemy fighters due to the lack of a spark field.
Type: IPSHA BATTLEHEX (67)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1
Shields: [TL0] 0 0 0 0 0 0 0
Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[]
Battery X: Triple Surge Cannon, 3/6/9, 1/4+/1/1, Extra Hull Damage
[AB] [AB] [EF] [EF]
Battery Y: Resonance Generator, 2/4/6, 1/5+/1/1, Double Damage; Starship Exclusive
[GHI]
Special: [TL0] Marines (3)
Battleglobe (In Service 2202)
The archetypal Ipsha ship, the battleglobe has twenty spines each with a surge cannon at the end. These combine their fire into powerful blasts. While quite fast the ships is vulnerable to attack from the sides.
Type: IPSHA BATTLEGLOBE (101)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 3 2 2 2 1 1 1
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0
Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[] 5:[] 6:[]
Battery X: Quint Surge Cannon, 5/10/15, 1/4+/1/3, Extra Hull Damage; Slow-Firing; Starship Exclusive
[AB] [AB] [EF] [EF]
Battery Y: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF]
Special: [TL0] Marines (5)
Resohex (In Service 2206)
Used only by the Essan barony, this Battlehex variant with the other weapons replaced with extra resonance generators.
Type: IPSHA RESOHEX (49)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 4 4 3 3 2 2 1
Shields: [TL0] 0 0 0 0 0 0 0
Weapons: [TL0] 1:[2X] 2:[2X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: Resonance Generator, 2/4/6, 1/5+/1/1, Double Damage; Starship Exclusive
[GHI] [AB] [AB] [AB] [AB] [EF] [EF] [EF] [EF]
Special: [TL0] Marines (3)
Scout Wheel (In Service 2225)
With only limited supplies of Quantium-40 that is needed to power jump engines, the Ipsha prefer to use fixed jump gates. However they do operate some ships with their own jump engines, mainly using them to spy on each other and nearby races.
Type: IPSHA SCOUT WHEEL (123)
Hull: 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 2 2 2 2 2 2 2 1 1 1 1 1 1
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[Z] 6:[]
Battery X: Twin Surge Cannon, 2/4/6, 1/4+/1/1, Anti-Fighter; Extra Hull Damage
[AB] [HJ] [IK] [EF]
Battery Y: EM Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [ACE] [BDF] [JKL]
Battery Z: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF] [ABCDEF]
Special: [TL0] Fire Control; Hyperdrive; Marines (5)
Starsphere Orbital Satellite (In Service 2225)
While this is a respectable defensive installation, they are not immune to each others spark fields. As a result they have to be deployed quite well spaced out which can allow an enemy to concentrate fire on one with other satellites being unable to assist.
Type: IPSHA STARSPHERE (31)
Hull: 4 3 2 1
Engines: [TL0]
Shields: [TL0] 0 0 0 0
Weapons: [TL0] 1:[X] 2:[X] 3:[Y] 4:[Y] 5:[] 6:[]
Battery X: Quad Surge Cannon, 4/8/12, 1/4+/1/2, Extra Hull Damage; Starship Exclusive
[AB]
Battery Y: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF]
Ring Base (In Service 2226)
While the five baronies each have their own base designs they are operationally identical.
Type: IPSHA RING BASE (475)
Hull: 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0]
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapons: [TL0] 1:[WY] 2:[WZ] 3:[X] 4:[X] 5:[X] 6:[Y]
Battery W: Quint Surge Cannon, 5/10/15, 1/4+/1/3, Extra Hull Damage; Slow-Firing; Starship Exclusive
[AB] [AC] [BD] [CE] [DF] [EF]
Battery X: EM Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[AB] [AB] [AC] [AC] [BD] [BD] [CE] [CE] [DF] [DF] [EF] [EF]
Battery Y: Resonance Generator, 2/4/6, 1/5+/1/1, Double Damage; Starship Exclusive
[AB] [AC] [BD] [CE] [DF] [EF]
Battery Z: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF] [ABCDEF]
Special: [TL0] Cargo (36); Carrier (220); Marines (7)
Fighters: [TL0]
4xUrchin, 6/10/1, (Fighter/5+)
Warsphere (In Service 2230)
A spherical heavy cruiser, the warsphere has better weapon coverage than the battleglobe but is unable to focus its firepower quite as well. The expense of these vessels limits their deployments to major conflicts.
Type: IPSHA WARSPHERE (193)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 4 3 3 3 2 2 2 2 1 1 1
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[Z]
Battery X: Triple Surge Cannon, 3/6/9, 1/4+/1/1, Extra Hull Damage
[AB] [AB] [AC] [BD] [CE] [DF] [EF] [EF]
Battery Y: EM Bolter, 4/8/12, 1/5+/1/2,
[AB] [EF]
Battery Z: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF] [ABCDEF]
Special: [TL0] Carrier (55); Marines (5)
Fighters: [TL0]
1xUrchin, 6/10/1, (Fighter/5+)
Carrier Cube (In Service 2230)
Basically a box to transport fighters, the carrier cube does that job well and is well armed. It needs to be cautious when using its spark field so as to not catch its own fighters.
Type: IPSHA CARRIER CUBE (326)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1 1
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0
Weapons: [TL0] 1:[W] 2:[X] 3:[X] 4:[Y] 5:[Y] 6:[Z]
Battery W: Quad Surge Cannon, 4/8/12, 1/4+/1/2, Extra Hull Damage; Starship Exclusive
[HJ] [IK]
Battery X: EM Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [GHI] [JKL] [JKL]
Battery Y: Resonance Generator, 2/4/6, 1/5+/1/1, Double Damage; Starship Exclusive
[AH] [BI] [EJ] [FK]
Battery Z: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF] [ABCDEF]
Special: [TL0] Carrier (220); Marines (5)
Fighters: [TL0]
4xUrchin, 6/10/1, (Fighter/5+)
Tetraship (In Service 2230)
A pyramid shaped frigate that flies with the point towards the enemy. It is one of the few Ipsha ships with decent anti-fighter weaponry.
Type: IPSHA TETRASHIP (41)
Hull: 4 3 2 1
Engines: [TL0] 6 5 3 2
Shields: [TL0] 0 0 0 0
Weapons: [TL0] 1:[XY] 2:[XY] 3:[Y] 4:[Y] 5:[Y] 6:[Y]
Battery X: Surge Blaster, 3/6/9, 1/5+/1/2,
[AB]
Battery Y: EM Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ACE] [ACE] [BDF] [BDF]
Special: [TL0] Marines (1)
Surgesphere (In Service 2230)
Continuing the Essan barony trend towards ships with just a single weapon type, this warsphere variant replaces all weapons other than the spark fields with surge cannons which can then combine into powerful batteries.
Type: IPSHA SURGESPHERE (207)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 5 4 4 4 3 3 3 2 2 2 1 1
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Weapons: [TL0] 1:[X] 2:[X] 3:[X] 4:[Y] 5:[Z] 6:[]
Battery X: Quad Surge Cannon, 4/8/12, 1/4+/1/2, Extra Hull Damage; Starship Exclusive
[AB] [AC] [BD] [CE] [DF] [EF]
Battery Y: Triple Surge Cannon, 3/6/9, 1/4+/1/1, Extra Hull Damage
[AB] [EF]
Battery Z: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF] [ABCDEF]
Special: [TL0] Carrier (55); Marines (5)
Fighters: [TL0]
1xUrchin, 6/10/1, (Fighter/5+)
Heavy Carrier Cube (In Service 2230)
The Oer barony claims to be the creator of the carrier cube, and their version of it is certainly more capable although the weaponry is shorter ranged.
Type: IPSHA HEAVY CARRIER CUBE (430)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 3 3 3 3 2 2 2 2 1 1 1 1
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0
Weapons: [TL0] 1:[XZ] 2:[X] 3:[X] 4:[X] 5:[Y] 6:[Y]
Battery X: EM Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[GHI] [GHI] [HJ] [HJ] [IK] [IK] [JKL] [JKL]
Battery Y: Resonance Generator, 2/4/6, 1/5+/1/1, Double Damage; Starship Exclusive
[AH] [BI] [EJ] [FK]
Battery Z: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF] [ABCDEF]
Special: [TL0] Carrier (330); Marines (5)
Fighters: [TL0]
6xUrchin, 6/10/1, (Fighter/5+)
Tetra Escort (In Service 2235)
Developed by the Eethan barony this vessel shows their trend towards fast ships with rapid firing weaponry.
Type: IPSHA TETRA ESCORT (52)
Hull: 4 3 2 1
Engines: [TL0] 8 6 4 2
Shields: [TL0] 0 0 0 0
Weapons: [TL0] 1:[2X] 2:[2X] 3:[2X] 4:[XY] 5:[XY] 6:[X]
Battery X: EM Pulsar, 2/4/6, 1/5+/1/1, Anti-Fighter; Increased Hits; Non-Piercing -1
[ACE] [ACE] [ACE] [BDF] [BDF] [BDF]
Battery Y: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF]
Special: [TL0] Marines (1)
Boltglobe (In Service 2252)
This Eethan barony variant of the battleglobe shows their use of new technology to mount a large array of the new electromagnetic bolter.
Type: IPSHA BOLTGLOBE (101)
Hull: 12 11 10 9 8 7 6 5 4 3 2 1
Engines: [TL0] 4 4 4 3 3 3 2 2 2 1 1 1
Shields: [TL0] 0 0 0 0 0 0 0 0 0 0 0 0
Weapons: [TL0] 1:[XY] 2:[X] 3:[X] 4:[X] 5:[X] 6:[X]
Battery X: EM Bolter, 4/8/12, 1/5+/1/2,
[AB] [AB] [AB] [AB] [AB] [AB] [EF] [EF] [EF] [EF] [EF] [EF]
Battery Y: Spark Field, 1/2/3, 1/6+/1/1, Anti-Fighter; Area Effect; Carronade
[ABCDEF]
Special: [TL0] Marines (5)</r>