Topic: Seeker/Striker Thought
Ok, I was thinking about something of a hybrid between Strikers and Seekers. The idea was that the missile flight would operate as Strikers as long as they remain within 6 hexes or less from the launching/controlling vessel. Then, if the flight exceeds six hexes from the vessel at any time, it "goes active", and acts as a Seeker flight from that point on, targeting the nearest enemy vessel. As an option, the controlling player could assign a target to the flight while it is still within the 6 hex control range, and then when it moves beyond six hexes it would become a seeker and attack the assigned target. The idea is something along the idea of a command guidance missile or a wire guided torpedo. Any thoughts?
Cheers,
Erik