Topic: Victory Points
Does anyone use any house rules for Victory points? The reason I ask is that I think the current system is too simple and is open to a few (minor) issues such as:
A standard 1000 point scenario: Side A takes a mix of ships of various values, Side B takes 2 x 499 point ships (an extreme example). Side A has to destory both ships to win as they need 500 points to win. Side B has a greater chance of success.
Am I missing something?
I'd recommend gaining 1/2 VP for a ship that's taken to 1/2 hull. That at least balances this a little. Any thoughts or more ideas?