Topic: Hello/Question about Strikers

Hello everyone, I am new to the STARMADA games system and was brought to it through the SFU Starmada conversion products.  I really like the game system, an have been converting some ships from my own universes into Starmada ones.  I have also purchased the Imperial Starmada Sourcebook, and quite like it (The Arcturan Federation is my favorite faction, but I like the others too  big_smile ).

I wanted to ask a question about Strikers/Seekers.  While browsing this fourm, I saw some people complaining that strikers were too hard to counter.  Maybe I'm missing something, but it seems like they are just fighters that die after making an attack.  That shouldn't be overly hard to deal with, I don't think.  Or am I not understanding their rules :? .

Thanks  smile

Re: Hello/Question about Strikers

If you stick to the non-custom strikers or if you are using the rules from Romulan/Klingon Armada you'll do just fine.

But... if you use all the fighter customization rules and make it your mission to "win win win", they yes, you can make some very devastating strikers that do heaps of damage and that your opponent will likely not be able to stop.

Note that ships do not get a chance to fire between when fighters/strikers are launched and when fighters/strikers get to attack.  Anti-fighter batteries go off not when fighters attack, but when ships fire weapons.  Too late to deal with strikers, but good for a retribution kill vs. fighters.

Re: Hello/Question about Strikers

I am less convinced the issue is one of game balance than one of "narrative" -- i.e. there are players who feel, perhaps rightly, that because strikers are not described as direct-fire weapons, there should be an opportunity to shoot them down before impact.

(Oh, and welcome to the OP! smile)

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Hello/Question about Strikers

Okay, thanks.  I can see how a 3+ attack, piercing, double damage, speed 15, defense 5 ect. striker could be difficult to handle.

While we're talking about strikers, when the Imperial Starmada Sourcebook says that carriers of a race can carry fighters (for everyone but the sssk), does that include fighters?  I assume it does, or the carrier rating of the Arcturan Missile Cruiser wouldn't make much sense, but I just wanted to be sure.

Re: Hello/Question about Strikers

In the games my friends and I play in S.Fla, at Gaming Glenns store in Davie, we banned strikers and seekers.  It is my Fault...
I used these wicked strikers I designed:
"Ionic Torpedoes"; they're 3+ to hit, speed 15, 3 damage, bomber, halves shields, continuing damage... yikes
They were devestating and would gut a starship costing twice as much as the flights used against it.
Try them, your opponant will be devestated. 
I did not only take DDs with these Ionic Torpedos; these DDs represented about half of the cost of the fleet I took.  The other half were powerful BBs.  (I don't take cruisers).