Topic: Starmada Nova Comments
So here's a thread for comments/feedback that is not strictly errata!
First off - game looks amazing. Can't wait to get some lead on the table and try out the new system. The game overall looks a lot less abusable than Admiralty with all options used.
My only little concern right now is regarding sequential combat and fighters. Overall fighters seem to have about the right power level - so its not the fighters themselves I'm concerned about - its the crazy initiative sinking you can do if you have a whole bunch of fighters accompanied by a small number of very heavy hitting ships. I could see cases where it would be very easy to outnumber your opponent 3:1 and then get to fire with the majority of your fleet's firepower in the first fire phase you get.
Cricket I know in one of the previews you showed you had added a phrase that if you (due to serious outnumbering) were able to move/fire more than one ship at a time your opponent got to select one of the ships. That would really help against something like the above situation.
My other thought is that you only allow ships that have a target in range to participate in the combat phase - so cloaked ships and fighters/other ships that don't have eligible targets can't contribute to initiative sinking.
-Tim