Topic: SAE -> Nova conversion Question

So after running a few conversions, I ended up with a question that the book doesn't seem to explicitly give an answer for. I've had several weapon systems converted that give me a Dx2 and Dx3 trait. I assume the two are mutually exclusive. So is the larger of the two results applied as a trait and the smaller is treated as if it were a duplicate and follow the rules as they are written?

Re: SAE -> Nova conversion Question

*sigh*

Couldn't you have found this before I released version 1.0? smile

You are correct -- Dx2 and Dx3 are not "stackable". Taking an example Admiralty weapon system, let's work through together, shall we?

BIG FRICKIN' GUN: ROF 1, ACC 4+, IMP 2, DMG 4 (Double Damage).

The initial BAS is 1.35 (1 + 2.25 x 0.60).

The ACC 4+ increases the BAS to 2.03.

The DMG 4 increases the BAS to 2.17 and adds the Dx3 trait.

"Double Damage" increases the BAS to 2.32 add adds the Dx2 trait. However, since a weapon can't have both Dx2 and Dx3, you can keep one (doesn't matter which) and apply the appropriate modifier from p.47 for the other. In this case, we'd probably keep Dx3, and apply a x1.87 factor, resulting in a final BAS of 4.06.

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: SAE -> Nova conversion Question

cricket wrote:

*sigh*

Couldn't you have found this before I released version 1.0? smile

I could have, but then Murphy's Law would have found something else. ;-)

"Double Damage" increases the BAS to 2.32 add adds the Dx2 trait. However, since a weapon can't have both Dx2 and Dx3, you can keep one (doesn't matter which) and apply the appropriate modifier from p.47 for the other. In this case, we'd probably keep Dx3, and apply a x1.87 factor, resulting in a final BAS of 4.06.

I figured this is how it worked, so that's what I will be working with.