Topic: Proposed changes for version 1.1
I'm finalizing the file for printing, and figured I'd make all the latest updates before shipping it off. Here are the changes I'm anticipating for version 1.1:
* p.16 -- Remove the following from last paragraph before FIGHTER MOVEMENT: "Each flight is treated as a separate ship. All rules that reference "ships" should be read to also include fighter flights."
Insert the following between the first and second sentence, first paragraph under FIGHTER COMBAT: "All flights in the same hex attack at the same time. When determining the activation sequence (p.9) count the number of hexes containing fighters, not the number of individual flights."
Rewrite second sentence, second paragraph after the Attack Modifier table to read, "Weapons with the catastrophic, diffuse, double damage, scatter, and triple damage traits (p.23) lose these abilities when attacking fighters."
* p.21 -- Add the following to the last paragraph before OVERTHRUSTERS: "Weapons with the catastrophic, double damage, and triple damage traits (p.23) lose these abilities when attacking minefields."
* p.25 -- Add the following to the third-to-last paragraph: "Weapons with the catastrophic, diffuse,
double damage, scatter, and triple damage traits lose these abilities when attacking seeker markers."
* p.65 -- Rewrite example in last paragraph before FIRING ARCS to read: "Thus, our example weapon would have the double damage trait and a BAS of 4.86 (1 (ROF) x 2.25 (IMP) x 0.60 x 1.5 (ACC 4+) x 1.20 (DMG 3) x 1.07 (SAE Double Damage) x 1.87 (second application of double damage)).
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