I just designed some "DDGs" With seaker weapons representing the missiles. Let me see if I understand this correctly:
My DDG Devonshire fires four Seeking weapons (Sea Slug Missiles) on turn 6 at a Klingon D7. I place the marker4 upsidedown onto the map next to the DDG on the side facing the D7. Any ships on the other side that have not fired yet could fire at this seeker marker using the range to the marker. At the end of the turn, turn the marker upfight. (It seems like a good tactic to fire these seekers near the end of the turn after most enemy ships have fired).
Then turn 7, all ships move and the marker stays put. Again all hostile ships may fire at it to reduce or destroy it. The targeted D7 fires at the seekers at short range and others fire using the range to marker. Finally, at the end of the turn the remaining seekers attack the targeted D7. (Will any be left?)
Is this how these seeker weapons work?