I played several games of Starmada here in Jacksonville last week. In one battle, A friend and I played against a c1100 point ship with a dozen weapons that all had Dx2, and half had piercing. It also had shields of strength 2+. My friend played a ship of his with shields 3+ and I played my unshielded armored USS Texas design. The 1100 point juggernaught focused on my friend's ship eventually destroying it, then pounded on my ship. It was a slug fest, but eventually my damaged DN triumphed. The Ablative (front-loaded) Armor was excellent, but not game busting or even game bending. A damaged USS Texas limped away from the fight. one hull box from being crippled. Here is this DN:
Stevens Ships TEXAS-class Standard Dreadnought (481)
49 Regular armor = 33 ABLATIVE ARMOR
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34HULL
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THRUST [4][3][2][1][1] WEAPONS [_][1][2][3][4]
ECM [_][_][_][_][_] SHIELDS [_][_][_][_][_]
Fire Control; Fragile Systems
WEAPONS ARCS RANGE ATTACK DICE -4 -6 -8 -10
14 Inch Turbo-Laser Cannon (Rpt) [FX5][FX5][CD5]
[AX5][AX5] 6-12-18; 15 11 8 5 4 3 2 1 1 1 0 0
5 Inch Laser Cannon [PS4][PS4][PS4][PS4] 5-10-15; 4 3 2 1 1 1 1 0 0 0 0 0
Mass Drivers (Dx3/Prc) [CD4][CD4][CD4][CD4] 5-10-15; 4 3 2 1 1 1 1 0 0 0 0 0
3 Inch Laser Cannon (Dfs/Sct) [TT3][TT3][TT3] 2-4-6; 3 2 2 1 1 1 0 0 0 0 0 0
This first game was much fun and I enjoyed it a great deal.
The second game I used DDGs that had seakers. The huge 1100 pt ship had no secondary or AA batteries, only the dozen huge batteries with Dx3 and was unable to shoot any of these down. It got swamped by seekers.