Topic: Seekers and Flares

Cricket,
I was wondering about the interaction between weapons with the Seeker trait and Flares. My belief is that face up Flare markers are only considered at the time that the seeking weapon is "launched", much in the same way that range and arcs are. My argument is that the Flares only disrupt the initial targeting.
However, I have a friend that has made the argument that since the seeking weapon has to "pass" or move through Flare markers that are placed face up on the turn the seeking weapon makes its attack (like modern day aircraft flares/chaff) that they should be counted instead. His primary reasoning is that Attack Dice aren't determined until this point, so this is where Flares should have their effect, which I can somewhat see as making some sense. If this is the case, it would tend to make Flares more effective as they could be deployed somewhat "reactively"
Please resolve our disagreement oh Great and Mighty Final Arbiter of all things Starmadish.   big_smile
Cheers,
Erik

Re: Seekers and Flares

My understanding was that the seeker's attack dice are calculated at launch which would include such things as flares.
When the counter is flipped is is considered to have already reached the target but not yet made the attack, which is why ships other then the target use their range to the target to calculate any firing at the seeker.

Paul

Re: Seekers and Flares

OldnGrey wrote:

My understanding was that the seeker's attack dice are calculated at launch which would include such things as flares.
When the counter is flipped is is considered to have already reached the target but not yet made the attack, which is why ships other then the target use their range to the target to calculate any firing at the seeker.

Paul

This jives with my thoughts as well, I just wanted to make sure.
Cheers,
Erik

Re: Seekers and Flares

OldnGrey wrote:

My understanding was that the seeker's attack dice are calculated at launch which would include such things as flares.
When the counter is flipped is is considered to have already reached the target but not yet made the attack, which is why ships other then the target use their range to the target to calculate any firing at the seeker.

Yes.

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Seekers and Flares

cricket wrote:
OldnGrey wrote:

My understanding was that the seeker's attack dice are calculated at launch which would include such things as flares.
When the counter is flipped is is considered to have already reached the target but not yet made the attack, which is why ships other then the target use their range to the target to calculate any firing at the seeker.

Yes.

Thanks!

Re: Seekers and Flares

In general, you cannot move in order to directly reduce the effectiveness of seekers, either by increasing the range or moving out of arc. However, you can move into position to take advantage of covering fire from other ships in your fleet.

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Seekers and Flares

I played Starmada:NE with my Dad, ephew and GamingGlenn.  One of my nephew's ships fired/launched 33 seakers at one of my BBs.  I had a DN & 2DDs nearby.  All ships fired all of their Turbo-Laser cannon, which has Rpt, and other short-range AA at the salvo.  I was able to shoot down 24 of them.  It is a good idea for ships to have a short ranged AA battery...

Re: Seekers and Flares

BeowulfJB wrote:

I played Starmada:NE with my Dad, ephew and GamingGlenn.  One of my nephew's ships fired/launched 33 seakers at one of my BBs.  I had a DN & 2DDs nearby.  All ships fired all of their Turbo-Laser cannon, which has Rpt, and other short-range AA at the salvo.  I was able to shoot down 24 of them.  It is a good idea for ships to have a short ranged AA battery...

This is my favorite thing about seeker weapons...in that one trait Dan has managed to make escort type ships work and be useful additions rather than just a way to pad out you fleet points.

The question I have is what did the other 9 Seeker weapons do to your BB  smile
Cheers,
Erik

Re: Seekers and Flares

My nephew didn't roll well and the BB only took 9 points of damge.

Re: Seekers and Flares

Accurate, Focus, Telescopic, and DX3 seekers. So much fun <3