Topic: S:nova damage question for nova-noob
First off your rules very compact. I read the first 14 pages straight through.
I have to ask you about the assumption I made about applying damage.
First: Page 14 talks about Damaged and crippled.
I am assuming that 'Damaged' means each time a ship is damaged by a single weapon bank. Then you take that point of damage that got through the shields and run it through the checks on page 14.
Now there is the word Crippled. I am assuming that Crippled means no more thrust. This is a problem for me because on the right colum of page 14 it says never check off the last thrust die, weap die, ecm die, and shield die.
So? how does a ship become crippled.
Page 13: says damage is applied to a column of Hulls, then spills into armor. So if a space lance rolls 3 (fives and sixes) damage and they get through the hields, 2 hulls are removed and then spills over into the amor... simple enough.
Then we go to page 14 where it says make a series of damage checks. ok.... now that we have 3 points of damage from page 13, we start rolling down the 4 checks on the left column.
Based on the way its written for each point of damage I make 4 checks ( weap, thrust ecm, shld). So I will roll 12 dice. Ignore sixes. 3 hit points of damage ends up doing 3 sheilds, 2 ecm, 2 thrust, 4 weapons. Most of the ship is now gone, except for the last shield, ecm, thrust, weap.
The we continue on to the next column that says Maximum of 2 damage checks... what what?? huh? At this point im very confused. Do you have a sample complete combat somewhere? the rules are very compact... maybe a bit too compact. great product though. I hope to play it with real people soon REgards, Joel