Topic: Seekers in the Nova Edition
The week before last I played many games of Starmada with my Dad, Nephew, & Gaming Glenn at his store near Ft Lauderdale. My nephew used seekers on two of his support ships. They were formitable and their weapon traits were: {Acr,Dx2,Fcs,Tls} They were range 18 in a FF arc battery. While the seeker-carrying ships stayed at long range, his other ships and my ships (I was on his side) entered into medium & short range of our opponant's fleet. Am I correct in calculating that any weapons that fire at these seekers get a -4 to hit? (-1 for being seekers, -1 for Acr, -2 for Dx2). Very few were shot down by the target ships. Even ships with Shields 3+ were ravaged when c40 of these hit them.
Do fighters get the same minuses to hit strikers, etc. that ship weapons have, or do the ignore the -1 for shooting at seekers?
I have installed "AA Batteries" in my ships to deal with fighters, seekers, etc. These are range of only 3, and since Sct & Dfs don't affect fighters, etc. these AA Batteries have {Acr,Pnp,Rpt}. At short range, and with Fire Control, which all my ships have, this should give a +3 to shoot at seekers, etc. I have these in TT mounts of up to TT8. Is there anything I could add to these "AA Batteries"? Are we handling seekers correctly?