Topic: Nova counters

I gave the Nova rules a try at lunch today. We got through a Breakout scenario (Imperial Belligerent + 4xMajestic attacking Arcturan Dokujin + 3xKyouwa) with about seven players, almost all noobs, in well under an hour! The Arcturans got slaughtered on turn 3.

Two suggestions for the counter sheet:

1) Could we get some speed 0 counters? Otherwise, there's no marker for ships that fired but didn't move.

2) I'd like to see vector counters, described on p. 35.

Finally, are there any errata for the Nova rulebook?

Re: Nova counters

I will add speed 0 counters and vector movement counters.
Will probably combine the two pdf files.

How will you indicate which ship each counter represents, making a note on the back?

Any others wanted before I do a new pdf?

Paul

Re: Nova counters

OldnGrey wrote:

How will you indicate which ship each counter represents, making a note on the back?

If they each had a different letter, it could be the first letter of the ship's name.

BTW, my color printer (an HP 2610) can't print on the bottom 3/4" of the page. Is there any way you could shift things slightly so that none of the counters are within 3/4" of any edge?

Thanks for your work on these -- they look great!

Re: Nova counters

mundungus wrote:

If they each had a different letter, it could be the first letter of the ship's name.

I did consider something like this but it falls down a bit if someone has a fleet with ships with names such as Apollo, Achilles, Agrippa, Archer, Avenger . . . . .
I could number pairs of the vector counters.

mundungus wrote:

BTW, my color printer (an HP 2610) can't print on the bottom 3/4" of the page. Is there any way you could shift things slightly so that none of the counters are within 3/4" of any edge?

There should be a 2cm or more gap, is your adobe reader in agreement with your printer? I sometimes find that I have changed a setting somewhere when I have any print problem. See if I can change anything without making them smaller.

Glad that the counters are being of use.

Paul

Re: Nova counters

OldnGrey wrote:
mundungus wrote:

If they each had a different letter, it could be the first letter of the ship's name.

I did consider something like this but it falls down a bit if someone has a fleet with ships with names such as Apollo, Achilles, Agrippa, Archer, Avenger . . . . .

This unfortunate person could use C, G, R, V.

mundungus wrote:

BTW, my color printer (an HP 2610) can't print on the bottom 3/4" of the page. Is there any way you could shift things slightly so that none of the counters are within 3/4" of any edge?

There should be a 2cm or more gap, is your adobe reader in agreement with your printer? I sometimes find that I have changed a setting somewhere when I have any print problem. See if I can change anything without making them smaller.

Nothing is cut off in the PDF when viewed in Adobe reader. The gap looks like less than 2cm both on screen at "actual size" an on the printed page. I notice the page size is "8.27x11.69". Is that one of those European "A" paper sizes?

(This printer always cuts off about the bottom 5/8" of a page.)

Re: Nova counters

Yeah, that would be A4

And that probably throws my SU, defence factor and thrust factor table into the bin, as I sized it so it could be printed out on a piece of A4... :oops:

Re: Nova counters

murtalianconfederacy wrote:

Yeah, that would be A4

And that probably throws my SU, defence factor and thrust factor table into the bin, as I sized it so it could be printed out on a piece of A4... :oops:

I have to admit all of the pdf files I have made are A4 but I thought that Adobe Reader could shrink the pages slightly for other paper sizes :?:
I have made a few changes and put everything in one pdf.
Wonder if anyone noticed the fighter from the front of the SFO book which Dan said I could include.

Paul

Re: Nova counters

One other thought for the next revision: "Damaged" and "Crippled" counters might help players remember on which target they're concentrating fire.

Re: Nova counters

mundungus wrote:

One other thought for the next revision: "Damaged" and "Crippled" counters might help players remember on which target they're concentrating fire.

Added a sheet so that you can display which of you ships will go bang easiest. smile

Paul