Topic: STA, my Star Trek Armada

After putting a lot of thought and work behind that project, trying it (at least part of it) twice in battles, here is the 'final' result of that universe, viewed by myself. It's a mix of SFU and Star Trek, both for races, how ships and weapons work, at least to my point of view. Forget the previous topic created by me, it's no more good.

I will publish them in alpha order. The first one, a SFU race, the Andromedans. Contrary to (almost) all other fleets, they don't use  shields but panel absorbers. Those panels are very funny in SFB. They absorb all damage points, converting them in energy, using it to power their systems (ugly...) and dissipating the remainder. But, what is funny is, when they are full, enemy weapons begin to damage the ship interior. And if a panel is destroyed, it releases its energy inside the ship. If another panel is destroyed, it releases it energy the same and... well, you can see how ugly it becomes now but for this Andromedan ship.
Obviously, I can't translate that in Armada terms, but after a try, I thought that a mix of heavy armor (the panels) and regeneration (the dissipation) can solve that problem.
You will note that the biggest ships can carry (but nor for free, you have to pay for them) small ships. To allow you to chose any mix of babies, each small ship size has been tranlasted in 'points'.

I've added both pdf and excel files.


Marc

Re: STA, my Star Trek Armada

Then the Borg, a pure Star Trek fleet. They are also tech level +1.
Regeneration has been created for them it seems.
No shields although they do have some means of defense which I translated as ECM and armor.
Most ships are very potent and thus very expensive.

Marc

Re: STA, my Star Trek Armada

The Breen, another Star Treck people. I don't know anything about them. BTW, I should say that I downloaded a lot of SSD from B5W here: http://b5warsvault.wikidot.com/.
Very helpful. So I translated as accurately as possible the ships of this race ... and here is the perfect example of what should no exist for game purpose. The ships have too many different weapons systems, fire arcs are not easy to remember and too messy. I even wonder how a people would create ships so weird...

Marc

Re: STA, my Star Trek Armada

It's a Borg Cube! Oh sweet m.... Remodulate shields NOW! Battlestations and prepare to be assimilated.

I will definitely give these guys a run and see.

Thank you so much for sharing.

/beep
"Resistance is futile"
/beep


/gulp

Re: STA, my Star Trek Armada

With such a price, I wonder what you will oppose...

Now the Cardassian. A pure Strak Trek race. According to B5Wars vault, the cardassian ships have a mix of weapons. I standardized them with the compressor as their main weapon, mainly because it seems no one else has it.

Marc

Re: STA, my Star Trek Armada

Dominion, now, or more exactly Jem'Hadar. Nothing special about them. I added the shuttles as per the original SSD.
The supercarrier cost includes the attack ships.

Marc

Re: STA, my Star Trek Armada

Ok, the Federation will be next. About this one, it's a mix of SFU (mostly the ships). BTW, one thing I did was to 'specialize' some ships. Commando ships for boarding, escort or scout, usually.
For the fed, I standardize a lot. The weapons (one heavy, one medium and one light) and the fire arcs. The heavy has FF, the medium and light ones have, mostly #H fire arc. After all, they are mounted on a saucer and should be able to track targets on half the universe.
Federation ships are 'average', ie they are not particularly faster, bigger, powerful etc. Fighters are thus average also.
The gunboats: Many fleets  will have them. Those are an oversized fighter without hyperdrive (warp movement for instance). They thus need a gunboat tender to 'carry' them. Their cost is their for VP purpose (you earn VP when destroying them) but you have to buy a gunboat tender to field them. Then , you should just pay the tender cost, NOT the gunboat cost. The gunboat cost is already included in the GBT.
Fighters: As I said somewhere on the forum, I feel that the fighters are much to expensive for their worth. To give them a value on the battlefield, I reduced the price of carriers. The SU need is the same as the official version, but the cost is reduced. For those who will try them, tell me if it's ok.

Marc

Re: STA, my Star Trek Armada

Some Ferengis. Nothing special about them. The Brokta Gath comes in two versions. The cost of the one carrying Kraktas includes the Katka cost. But each Krakta destroyed gives the opponent its cost as VP (if the scenario says so).

Marc

Re: STA, my Star Trek Armada

The Gorns now. A mix between the SFU (the ship classes) and the B5 vault (mainly the weapons). Nothing really special.

Marc

Re: STA, my Star Trek Armada

Another pure SFU fleet, with two distinct philosophies. Either the ships have short range heavy weapons (fusion beams) and fighters, either they have long range heavy weapon (Hellbore).
Note that I do not use the Starfleet armada rules for Hellbore.

Marc

Re: STA, my Star Trek Armada

The InterStellar Concordium, a pure SFU race which would like to impose peace by waging war on everyone!
I reduced the types of weapons bto 2, but otherwise, they are not special.

Marc

Re: STA, my Star Trek Armada

Klingons, now. They have the same OB as in SFU, but have only two different weapons, heavy and light disruptors.
They are faster and more maneuvrable than the Federation, but less resistant.

Marc

Re: STA, my Star Trek Armada

Kzintis, the natural enemy of Klingons (aside from all others and they are numerous), although from a SFU standpoint, especially as they come from Larry Niven Universe.
Contrary to SFU, I wanted a pure Drone race and here they come with a lot of standoff weapons and close-range point defense phasers.

Marc