Topic: Defiance: Small Skirmish
My justification for opening this thread springs originally from the should- have-begun-shipping-yesterday manga/anime-influenced game from the Spanish company Corvus Belli called Infinity the Game (ItG).
There is a set of quick start rules now out for ItG and in the light of reading them and discussing the subject on MiniRealms, I am slightly disappointed. Granted, I haven't tried them out yet but on paper they just don't appear that great. Waste of a high tech scifi setting, almost.
Luckily, there are mechanically better games available. And ones that allow you to use any miniatures you want. Such as... wait for it... Defiance!
Which brings me to another reason for D:SS. ItG minis are pretty but clearly larger ("heroic 30mm" maybe?) than most of the minis in my collection. They are also more expensive than most "28mm" minis. The same tends to go for a few other lines, most notably Dark Age and WARMACHINE.
So what I would like to do is game a handfull of larger-and-pricier-than-average miniatures against each other in a high tech scifi setting.
You could mangle any game into doing that of course, but in the case of Defiance a major overhaul isn't required (as we all know). Some things I'd like to limit/modify tho:
- [*]All infantry frames are of Elite quality. In ItG, there are no morale rules per se apart from a need to "flinch" into cover if you are hit or wounded, so a high morale is justified. Also, small scale gaming lends itself to single model activation.[*]You are allowed to purchase any number of Ad Hoc units formed from frames you want and can afford, pointswise.[*]Standard unit rules are used on all of the units, although they really are Ad Hoc.[*]Vehicles are limited to light vehicles, mecha and anime mecha.[*]Realistic genre options are applied.
Does anyone else have any ideas? One thing I'm considering is upper points cost limitation or maybe a limitation on the number of separate activation units (infantry units, individual heroes/commanders, vehicles), but I'm not sure what those limits should be.