Topic: Rules question
Okay, so about a month ago I altered one of the races in my Eternal Quest setting because, the way I read it, their primary anti-seeker mode, with a range of 3, would also attack them (ships attacking face-up seekers targeting them have range as short-range [so for this weapon would be range 1], proximity weapons attack own ship if at range 1, ergo every time the ship fired its main anti-seeker weapons, they'd be hit themselves). Now, while I haven't heard any 'official' ruling that disputes this, I'm keeping to it.
However, what about ships with weapons that have a range of 6 or more, and the proximity weapon trait, that engages a face-up seeker marker targeting them? Do they still get hit by their own weapons, or does the interception take place at range 2?