Topic: M8 Map System by Mike Fischer

Having asked for and received permission from Mike Fischer, here are his M8 Maps.

This thread was born out of a particular need--namely, that of being able to print out the maps. Because my local library is both the only place I can print out anything, and their computers have an infuriating inability to open zipped files, I needed to un-zip them (and also converted them from .gif to .png) and post them on-line so that I could print them out. I asked Mike Fischer for permission and he granted it. The only thing I have to do is post a link to his website in every post which contains his work. As a bonus, here's the first link: http://www.cke1st.com/m_games1.htm

There are a total of 100 maps, plus one file with additional counters.

Edit: Because of my being able to only post 3 attachments per post, which might get a bit tiresome, and due to the fact that these are primarily for my use (as I think other people will be able to open zip files and then print whatever they require), I've copied the images into ten PDF files, each with ten maps apart from the file named 'M8maps090-100', which contains eleven maps, plus a system guide so you know which maps you want to print. Not ideal, but at least I only take up four posts instead of thirty-four.

Here are some examples of his work:

Re: M8 Map System by Mike Fischer

http://www.cke1st.com/m_games1.htm

Re: M8 Map System by Mike Fischer

http://www.cke1st.com/m_games1.htm

Re: M8 Map System by Mike Fischer

http://www.cke1st.com/m_games1.htm

Re: M8 Map System by Mike Fischer

http://www.cke1st.com/m_games1.htm

Re: M8 Map System by Mike Fischer

These are pretty cool. What are they for, originally?

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: M8 Map System by Mike Fischer

Well, you'll have to ask Mike that for the full answer ( wink ), but I think it was both for his games, as some of them used those maps, and to provide a reasonably modular system for those of us who haven't got the space for miniatures or terrain features (me, for example, so you can tell why I like 'em--when I eventually get round to it, I might be able to game out a scenario from 'The Gift of the Custodians').

There were two previous systems, the M6 and M7 systems, but these require less maps than the M7 [as he said, one of the maps (grass with road) replaces four maps (grass with road, grass with road and village, grass with road and town and grass with road and city)] and, unlike the M6 maps (which were rectangular with hexes), you can turn them around and fit them wherever you want.