Re: Some questions, some comments
Sure you have. I think that is the true problem with the Stealth/LRS. Try a game without reverse (or with it limited to 1 hex/turn) and see if that makes the Stealth/LRS combo a lot more manageable. Even ships not designed to specifically counter that combo will be far more effective at it.
Honestly, I can't think of a single battle where I cried "stop moving backwards you bastard!"
And the SG/LRS combo was particularly cheesy when combined with inverted range modifiers.
The problem is that you can't close fast enough to kill the opponent's ships before you lose 20% of your CR to the needle guns.
I did better with:
Lots of fighters
PDS
Shields 2
Very Fast Ships (8+ speed)
Sunbursts (which I play very poorly)
Never did much with stutter drive, but that's one for the record.