Topic: Playtest Mauler rules for SFU Starmada
A Mauler is treated as a single weapon mounted to fire into the "G" arc (60 degrees directly ahead). The listed strength of the Mauler determines the number of damage points inflicted on the target when fired (no to-hit roll is necessary):
Range 1-2 hexes: Strength ×4
Range 3-5 hexes: Strength ×2
Range 6-10 hexes: Strength ×1
For example, a Mauler with a listed strength of 4 would inflict 16 points of damage at a range of 1 or 2 hexes, 8 points at range 3 through 5, and 4 points at range 6 through 10. The Mauler's base strength is doubled if it was not fired in the previous
Combat Phase.
A Mauler's damage potential may be increased by using excess power. For every 10PP spent, the Mauler's strength is increased by +1.
Majestic Twelve Games
cricket@mj12games.com