Topic: Alien Armada Unity errata

I was delighted to find Alien Armada Unity on w23 today and purchased it immediately. I'm very happy to have more ships, new weapons,  and terrain rules for the SFU, and eagerly look forward to the other AE/NE SFU conversions. I have, however, noted the following errata:
(NOTE: Page numbers given are those printed on each page, not the pdf reader page numbers)

pg 15 - Orion Engine Doubling - Text is missing. All it says is "XX".

pgs 26 and 42 - Photon-Armed Base Station is disruptor-armed AND appears twice.

pg 28 - Klingon Planetary Defense Monitor - Left-side starship display missing picture.

pgs 29 and 35 - Disruptor-Armed Base Station appears twice (not counting pgs 26 and 42).

pgs 32 and 38 - Plasma-Armed Base Station appears twice.

Missing: Tholian Base Station (should be on pg 42)

I'll let you know if I find anything else.

Re: Alien Armada Unity errata

After perusing the ship display index on pg 24, I believe that some of the doubling of the base station ship displays has to do with the fact that the Gorn and Romulan versions are identical, as are the Klingon and Kzinti versions. These then are merely mistitled, or one could be eliminated.

Re: Alien Armada Unity errata

The Orion Doubling omission is a glaring error that I cannot explain. It will be fixed. Likewise the disruptors on the photon-armed bases.

As to why each of the base types is doubled, you have to go back to the previous versions of the book (Admiralty/Nova). In order to match the page count, and thus continue to use the already-printed covers, we had to retain separate entries for (as an example) the Romulan and Gorn Bases, even though they are now both labeled "Plasma-Armed".

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Alien Armada Unity errata

I see. Since the Battle Stations in Klingon/Romulan Armada were individually named for each race, I thought these were supposed to be too,

So is the Tholian Base Station also photon-armed? Or disruptor-armed?
Is there a way I'll know when a corrected version is posted to w23?

Re: Alien Armada Unity errata

The Tholians use phasers.

Anyone who buys the PDF will receive a notice when the file is updated.

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Alien Armada Unity errata

mj12games wrote:

The Tholians use phasers.

Everyone uses phasers. I meant for heavy weapons.

Re: Alien Armada Unity errata

Of course I meant photons.

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Alien Armada Unity errata

Can't help noticing that the Plasma-Armed Base Stations have drones. I thought the Plasma-Ds were replaced by Phaser-3s, not drone racks.

Re: Alien Armada Unity errata

I noticed that as well. Plasma-D were not chosen for inclusion in Starmada, so I assume that this was done to give them some sort of artillery-based AA ability against enemy drones and fighters (and there WILL be fighters when the Hydrans come to Unity  big_smile ). In practice, it works just as well, plus drones don't degrade over time/distance traveled. Also, since drones are simply warp-speed nuclear missiles, it makes sense that plasma-using races would have developed them long before they even thought of plasma torps.

Re: Alien Armada Unity errata

cnuzzi wrote:

(and there WILL be fighters when the Hydrans come to Unity  big_smile )

Yes, but the SFU* Plasma-races were never anywhere near the Hydrans (well, there was the ISC's attempt to pacify the whole galaxy...).

Also, since drones are simply warp-speed nuclear missiles, it makes sense that plasma-using races would have developed them long before they even thought of plasma torps.

You'd think so, but that's not what happened in the SFU. The Plasma-races (Gorn, Romulan, ISC) never developed drones. The Steves specifically said so, and they're never wrong.**

...Then again, the Vuldar never existed, and suddenly they were there the entire time.

*SFU = Star Fleet Battles Universe; ADB's proprietary (also sole, absolute, fascistly controlled) version of what happened.
**Note: I might be a slightly disgruntled (and ripped off) former ADB fan.

Re: Alien Armada Unity errata

The Plasma-races (Gorn, Romulan, ISC) never developed drones

On ADB's own website, you can download the rules and SSDs for the SFB Sub-Light Game, which takes place during the fabled Earth-Romulan War mentioned in "Balance of Terror." The Romulan sub-light Warbird, Warhawk DD, and Snipe FF all have missiles, which are sub-light drones, so...

Also, rockets/missiles would, I think, be part of the early spaceflight development of any race.

the SFU* Plasma-races were never anywhere near the Hydrans

True, but the Feds have drones, and sometimes I like to play "what-if"-type scenarios, like a Fed-Kzinti or Fed-Klingon alliance against the Romulans, etc.

Then again, the Vuldar never existed, and suddenly they were there the entire time.

And the Federation would never have gunboats. And the Tholians' pursuers (Seltorians) would never show up. And only the Klingons would ever have a battleship. And Oceania has always been at war with East Asia. One's faith in the Fearless Leaders is best served by a short memory.

I might be a slightly disgruntled (and ripped off) former ADB fan.

I'm loving Starmada SFU! It lets me play bigger scenarios with more ships than I ever dared with FC/SFB, and I find the game mechanics superior. I love the way phasers work, for example - ph-1 and ph-2 are supposed to be the same same emitter, but ph-2 has an inferior targeting system. In FC/SFB, even when ph-2s hit at close range, they do much less damage than ph-1. In Starmada SFU, ph-2s have less range, but damage is the same as ph-1. That makes more sense to me based on the in-universe explanation of the difference between the two. In FC/SFB, I sometimes didn't even bother to use my ph-3s, as they were pitifully weak, but in Starmada SFU I use them at close range to great effect (Gatlings are going to be BRUTAL in Starmada!)

Re: Alien Armada Unity errata

Hello everyone,
Is the Alien Armada Unity in book form?  If so, how do I order a copy?
Cheers

Re: Alien Armada Unity errata

No. It's PDF-only for the time being, while we gather any feedback/errata (a smart move on ADB's part). It will be available as a book in the very near future.

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Alien Armada Unity errata

Two pieces of errata were found in the PDF release of Alien Armada:

On page 14, insert the following at the top of the second column: "During the End Phase, each web strand has its strength reduced by 1, to a minimum of zero. This reduction occurs before reinforcement."

On page 15, the rules for Orion Engine Doubling are missing: "An Orion ship can double the output of its engines during any Movement Phase simply by recording this intent in its movement orders. For example, an Orion ship with a current engine rating of 4 could increase this to 8 by writing “engine doubled” in its movement orders.

"This comes at a cost, however. During the End Phase of any game turn in which the ship doubles its engines, roll one die: if the result is odd, check off one box on the ship's engine track.

"(Compare with option D.1: Emergency Thrust, p.U41.)"

Updated files are being provided to ADB, and hopefully printed copies will become available shortly thereafter.

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Alien Armada Unity errata

During the End Phase of any game turn in which the ship doubles its engines, roll one die: if the result is odd, check off one box on the ship's engine track.

I like the way this was handled! I was thinking about how it should be accomplished - crossing off an engine box each turn would have been too detrimental. This doesn't make engine doubling too damaging to use and adds a nice element of randomization to it as well - like, if you roll 3 odds in a row, maybe it means you haven't changed your oil often enough. smile