Topic: Metal Health

In keeping with the SUE supplement naming convention (which might be a mistake, as there really aren't that many song titles that also sound like they could be a supplement title), here's Metal Health.

I'm hoping to do some new supplements soon, but over the next six to eight weeks there's going to be four days when internet activity is going to be impossible--and, with the way things happened the last time it was just a day of inactivity--i.e., it was one day of inactivity and two days of unexpected inactivity--it's more like eight to twelve days...

Anyway, here's Metal Health. One hundred and five vessels, ranging from hull-1 corvettes through hull-12 juggernauts to hull-30 star fortresses. I hope you enjoy it.

Re: Metal Health

I like the background. That is quite the complete fleet. All you need is graphics and you have a complete package!

Thanks

Re: Metal Health

Very nice; great detail.  8-)

Re: Metal Health

As mentioned in the main Starmada sub-forum, here are a list of ships that are now overloaded due to the error in the Overthrusters SU formula.

[attachment=0]List of Metal Health ships that are overloaded.png[/attachment]

Because none of the ships are overloaded by more than 1% (and I printed all the ships out so I can actually look at the supplement myself), I am going to leave them as-is. However, if there's a lot of furore about it, I'll set to work and make them legal. Most ships can lose a marine squad and get back to being legal, but the Escort Frigate, Light Raider and Heavy DEFSAT are going to be harder to work out, and the latter two of those are the one's I'm most concerned about with them being almost a full percent overloaded.

Re: Metal Health

I'm posting this up in all my design threads to address the new Carronade modifiers.

Because of the new modifiers affecting Carronade weapons, I'm just going to point out to any potential users that these ships, being designed with the prior modifiers, will be unbalanced when going up against ships designed with the new modifiers. Seeing as they are mainly designed to duel with themselves, that shouldn't be too much of an issue, but.../shrugs