Topic: Design challenge!

Hey Starmada players... DESIGN CHALLENGE!

I'm looking for examples of fleets built solely with the essential rules; i.e. no weapon traits or starship systems (except for the "Carrier" trait for fighters).

Any takers?

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Design challenge!

I should mention for this purpose I'd like to keep with the ship sizes as presented in the 2020 Annex:

Frigate    FF    1-2    Smallest viable combat vessel; designed for protection against enemy fighters and escorts.
Destroyer    DD    2-4    Equipped with heavier weapons for use against enemy cruisers and capital ships.
Light Cruiser    CL    4-6    Operate in groups, as squadron leaders for escorts, or as fleet scouts (CS).
Heavy Cruiser    CA    6-9    Workhorses of the fleet; designed to operate independently.
Battlecruiser/
Light Battleship    BC    8-12    Firepower of a battleship combined with cruiser defenses.
Battleship    BB    10-15    Forms the backbone of the “line of battle.”
Super/
Heavy Battleship    BA    12+    Some settings use the term “Dreadnought” (DN).
Light/
Escort Carrier    CVE    6-10    Cruiser-sized hull devoted to carrier operations.
Carrier    CV    9-15    Standard fleet carrier; requires capital ships as escort.
Heavy/
Battle Carrier    CVB    12+    Full fighter complement along with weapons & defenses on par with capital ships.

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Design challenge!

What's meant by a fleet? Just a force of some number of points?

Re: Design challenge!

Question: using CRB or standard range bands?

I might try and do some. It will be difficult to avoid traits, but I was planning (well, brainstorming) a potential fleet style supplement so my mind is already in the right place, or at least close enough to see it on a clear day :-)

Re: Design challenge!

Standard range bands, as the customized ones are an optional rule.

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Design challenge!

angelfromanotherpin post_id=41935 time=1590629471 user_id=14470 wrote:

What's meant by a fleet? Just a force of some number of points?

It means whatever you interpret it to mean. Whether it's a specific 1000-point force or a collection of a half-dozen or so designs, it's up to you. smile

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Design challenge!

I saw two significant design hurdles. The first is how to meaningfully distinguish guns as 'light' vs 'heavy' in the absence of armor-piercing traits. Just increasing the IMP/DAM numbers doesn't do the job, because there will always be some larger number of 'lighter' guns that will have the same expected damage output, and also be able to divide their fire more discretely. I decided that my 'heavy weapons' would have longer range and narrower fire arcs, making them more 'bad against small quick targets' than 'good against armored targets,' but kept relevant by the advantage of range.

The second hurdle was how to have a frigate provide defense against fighters without the Defensive trait or Aegis system. Such a ship can only reduce the threat of fighters by threatening them in return, and must be able to do so against the fighters' advantages of moving second and attacking first. It needed weapons of sufficient range that the fighters could not easily close and attack it without taking fire, or else have a reasonable expectation of surviving a fighter attack to return fire, or ideally both. Since it also needed to have enough firepower to accomplish something against a Destroyer, my design is more fragile than I would have liked, but I reckon it still has a 75% chance of surviving a fighter flight's attack run.

The rest was straightforward.

Heptarchy FURCAS-class Frigate (36)
---
Hull: 2-1
Engines: 8-4
Weapons: 6-3
Shields: –
---
Mark I | ACE [][][] | BDF [][][] // (3)
  4-8-12 | 1x3+/1/1

Heptarchy RAUM-class Destroyer (75)
---
Hull: 4-3-2-1
Engines: 5-3
Weapons: 4-2
Shields: 2-1
---
Mark I | ACE [] | BDF [] // (1)
  4-8-12 | 1x3+/1/1
Mark IV | AC [] | BD [] // (1)
  6-12-18 | 1x3+/4/1

Heptarchy ORIAX-class Cruiser (172)
---
Hull: 8-7-6-5-4-3-2-1
Engines: 5-4-3-2
Weapons: 8-6-4-2
Shields: 3-3-2-1
---
Mark I | ACE [][] | BDF [][] // (2)
  4-8-12 | 1x3+/1/1
Mark IV | AC [][] | BD [][] // (2)
  6-12-18 | 1x3+/4/1

Heptarchy GUSION-class Battleship (350)
---
Hull: 12-11-10-9-8-7-6-5-4-3-2-1
Engines: 3-3-2-2-1-1
Weapons: 12-10-8-6-4-2
Shields: 4-4-3-2-2-1
---
Mark I | ACE [][] | BDF [][] // (2)
  4-8-12 | 1x3+/1/1
Mark IV | AC [][] | BD [][] // (2)
  6-12-18 | 1x3+/4/1
Mark VIII | A [][] | B [][] // (2)
  8-16-24 | 1x3+/4/2

Heptarchy MORAX-class Escort Carrier (395)
---
Hull: 8-7-6-5-4-3-2-1
Engines: 5-4-3-2
Weapons: 8-6-4-2
Shields: 3-3-2-1
---
Mark I | ACE [][] | BDF [][] // (2)
  4-8-12 | 1x3+/1/1
Mark IV | AC [][] | BD [][] // (2)
  6-12-18 | 1x3+/4/1
---
Carrier (6)

Heptarchy STOLAS-class Fleet Carrier (713)
---
Hull: 12-11-10-9-8-7-6-5-4-3-2-1
Engines: 3-3-2-2-1-1
Weapons: 6-5-4-3-2-1
Shields: 2-2-2-1-1-1
---
Mark I | ACE [][][] | BDF [][][] // (3)
  4-8-12 | 1x3+/1/1
---
Carrier (12)

Re: Design challenge!

Very nice!

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Design challenge!

mj12games post_id=41938 time=1590683077 user_id=2 wrote:

Standard range bands, as the customized ones are an optional rule.

Okay, that invalidates my work on my fleet, but I'll post it on here when I can...:-)

Re: Design challenge!

I present, to you, the Warband Council of Scylla!

Warband Council of Scylla

This power is based on my previous attempt for the Design Challenge called the Empire of Charybdis, based on the fact they used the Customised Range Bands, or CRB. They might see the light of day, but here's the Warband Council of Scylla. I'll let you work out why I gave this faction that name...

A note: based on the Simple Ship Design thread last year (or maybe 2018) I was going to cap shields at 3, but decided to have the largest unit have shields 4.

Because I'm typing this out by hand by translating it from my Shipbuilder, I'm not going to insert the Faction name for each ship. Nor will I include the equipment, trait or munitions lines unless the ship needs them.

There are 25 ships in total. Originally there were 20, but I designed five new vessels when I realised one of the weapons hadn't been used in any designs, and changed it for the particle lance and which could be swapped for the heavy fusion bombard on a 2:1 ratio.

PSILOI-class Corvette (21)

Hull: 1
Engines: 5-3
Weapons: 3-2
Shields: 1-1

Class-1 Multi-Cannon
(2/4/6) 2x3+/1/1
(AB) (AC) (BD) (2)

**

PSILOI-G class gun corvette (20)

Hull: 1
Engines: 5-3
Weapons: 3-2
Shields: 1-1

Class-1 Particle Beam
(4/8/12) 1x3+/1/1
(AB) (1)

Class-1 Multi-Cannon
(2/4/6) 2x3+/1/1
(AC) (BD) (1)

**

PELTATOI-class frigate (41)

Hull: 2-1
Engines: 5-3
Weapons: 6-3
Shields: 1-1

Class-1 Particle Beam
(4/8/12) 1x3+/1/1
(AC) (BD) (1)

Class-1 Multi-Cannon
(2/4/6) 2x3+/1/1
(ACE) (ACE) (BDF) (BDF) (2)

**

PELTATOI-G-class gun frigate (40)

Hull: 2-1
Engines: 5-3
Weapons: 6-3
Shields: 1-1

Class-1 Particle Beam
(4/8/12) 1x3+/1/1
(ABCD) (ABCD) (1)

Class-1 Multi-Cannon
(2/4/6) 2x3+/1/1
(AC) (BD) (CE) (DF) (2)

**

PELTATOI-F-class light destroyer (49)

Hull: 2-1
Engines: 6-3
Weapons: 5-3
Shields: 1-1

Fusion Torpedo
(1/2/3) 1x3+/3/3
(G) (GHI) (GHI) (2)

Class-1 Multi-Cannon
(2/4/6) 2x3+/1/1
(AC) (BD) (1)

**

HOPLITE-class destroyer (79)

Hull: 3-2-1
Engines: 6-3
Weapons: 8-4
Shields: 1-1

Fusion Torpedo
(1/2/3) 1x3+/3/3
(G) (G) (G) (GHI) (GHI) (GHI) (3)

Class-1 Multi-Cannon
(2/4/6) 2x3+/1/1
(AC) (BD) (1)

**

PHALANX-class destroyer-leader (94)

Hull: 4-3-2-1
Engines: 6-3
Weapons: 10-5
Shields: 1-1

Class-1 Particle Beam
(4/8/12) 1x3+/1/1
(GHI) (GHI) (1)

Fusion Torpedo
(1/2/3) 1x3+/3/3
(GH) (GH) (GI) (GI) (2)

Class-1 Multi-Cannon
(2/4/6) 2x3+/1/1
(ABCE) (ABCE) (ABDF) (ABDF) (2)

**

CARBINE-class light cruiser (105)

Hull: 5-4-3-2-1
Engines: 5-4-2
Weapons: 9-6-3
Shields: 2-2-1

Class-2 Particle Beam
(5/10/15) 1x3+/2/1
(ABC) (ABD) (1)

Light Fusion Bombard
(2/4/6) 1x3+/3/3
(AB) (1)

Class-2 Multi-Cannon
(3/6/9) 2x3+/1/1
(ABCD) (ABCD) (1)

Class-1 Multi-Cannon
(2/4/6) 2x3+/1/1
(AC) (BD) (CE) (DF) (2)

**

CARBINE-E-class light escort cruiser (111)

Hull: 5-4-3-2-1
Engines: 5-4-2
Weapons: 15-10-5
Shields: 2-2-1

Class-1 Particle Beam
(4/8/12) 1x3+/1/1
(ABC) (ABD) (1)

Fusion Torpedo
(1/2/3) 1x3+/3/3
(AB) (1)

Class-2 Multi-Cannon
(3/6/9) 2x3+/1/1
(AC) (BD) (CE) (DF) (2)

Class-1 Multi-Cannon
(2/4/6) 2x3+/1/1
(AC) (AC) (BD) (BD) (CE) (CE) (DF) (DF) (4)

**

CARBINE-C-class light command cruiser (100)

Hull: 5-4-3-2-1
Engines: 5-4-2
Weapons: 12-8-4
Shields: 2-2-1

Laser Bolt
(8/16/24) 1x3+/1/1
(G) (G) (1)

Light Laser Bolt
(6/12/18) 1x3+/1/1
(G) (G) (G) (G) (2)

Class-2 Particle Beam
(5/10/15) 1x3+/2/1
(ABC) (ABD) (1)

Class-1 Multi-Cannon
(2/4/6) 2x3+/1/1
(ACE) (ACE) (BDF) (BDF) (2)

**

CATAPHRACT-class heavy cruiser (169)

Hull: 8-7-6-5-4-3-2-1
Engines: 4-3-2-1
Weapons: 11-9-6-3
Shields: 2-2-1-1

Class-3 Particle Beam
(6/12/18) 1x3+/3/1
(AC) (AC) (BD) (BD) (2)

Heavy Fusion Bombard
(3/6/9) 1x3+/3/3
(AB) (1)

Class-2 Multi-Cannon
(3/6/9) 2x3+/1/1
(ABCE) (ABCE) (ABCE) (ABDF) (ABDF) (ABDF) (3)

**

CATAPHRACT-E-class heavy escort cruiser (171)

Hull: 8-7-6-5-4-3-2-1
Engines: 4-3-2-1
Weapons: 11-9-6-3
Shields: 2-2-1-1

Class-3 Particle Beam
(6/12/18) 1x3+/3/1
(ABC) (ABD) (1)

Class-3 Multi-Cannon
(3/6/9) 2x3+/2/1
(ABCD) (1)

Class-2 Multi-Cannon
(3/6/9) 2x3+/1/1
(ABCE) (ABCE) (ABCE) (ABCE) (ABDF) (ABDF) (ABDF) (ABDF) (4)

**
CATAPHRACT-C-class heavy command cruiser (167)

Hull: 8-7-6-5-4-3-2-1
Engines: 4-3-2-1
Weapons: 16-12-8-4
Shields: 2-2-1-1

Laser Bolt
(8/16/24) 1x3+/1/1
(G) (G) (G) (G) (2)

Light Laser Bolt
(6/12/18) 1x3+/1/1
(G) (G) (G) (G) (2)

Class-3 Particle Beam
(6/12/18) 1x3+/3/1
(ABC) (ABD) (1)

Class-2 Multi-Cannon
(3/6/9) 2x3+/1/1
(ABCE) (ABCE) (ABCE) (ABDF) (ABDF) (ABDF) (3)

**

CIRCE-class battlecruiser (212)

Hull: 10-9-8-7-6-5-4-3-2-1
Engines: 4-4-3-2-1
Weapons: 11-9-7-5-3
Shields: 2-2-2-1-1

Class-4 Particle Beam
(8/16/24) 1x3+/5/1
(AC) (BD) (1)

Class-3 Particle Beam
(6/12/18) 1x3/3/1
(AC) (BD) (1)

Heavy Fusion Bombard
(3/6/9) 1x3+/3/3
(GHI) (1)

Class-2 Multi-Cannon
(3/6/9) 2x3+/1/1
(ABCE) (ABCE) (ABCE) (ABDF) (ABDF) (ABDF) (3)

**

CITADEL-class light battleship (295)

Hull: 12-11-10-9-8-7-6-5-4-3-2-1
Engines: 3-3-2-2-1-1
Weapons: 15-13-10-8-5-3
Shields: 3-3-2-2-1-1

Class-4 Particle Beam
(8/16/24) 1x3+/5/1
(AC) (BD) (1)

Class-3 Particle Beam
(6/12/18) 1x3+/3/1
(AC) (AC) (BD) (BD) (2)

Heavy Fusion Bombard
(3/6/9) 1x3+/3/3
(GHI) (1)

Class-2 Multi-Cannon
(3/6/9) 2x3+/1/1
(ABCE) (ABCE) (ABCE) (ABCE) (ABDF) (ABDF) (ABDF) (ABDF) (4)

**

BASTION-class battleship (381)

Hull: 15-14-13-12-11-10-9-8-7-6-5-4-3-2-1
Engines: 3-3-3-2-2-2-1-1
Weapons: 23-21-18-15-12-9-6-3
Shields: 3-3-3-2-2-2-1-1

Class-4 Particle Beam
(8/16/24) 1x3+/5/1
(AC) (AC) (BD) (BD) (2)

Heavy Fusion Bombard
(3/6/9) 1x3+/3/3
(GHI) (1)

Class-1 Particle Beam
(4/8/12) 1x3+/1/1
(ABCD) (ABCD) (ABCD) (ABCD) (CDEF) (CDEF) (CDEF) (CDEF) (4)

Class-2 Multi-Cannon
(3/6/9) 2x3+/1/1
(ABCE) (ABCE) (ABCE) (ABCE) (ABCE) (ABDF) (ABDF) (ABDF) (ABDF) (ABDF) (5)

**

SCYLLA-class superbattleship (656)

Hull: 20-19-18-17-16-15-14-13-12-11-10-9-8-7-6-5-4-3-2-1
Engines: 2-2-2-2-2-1-1-1-1-1
Weapons: 32-29-26-23-20-16-13-10-7-4
Shields: 4-4-4-3-3-2-2-2-1-1

Class-4 Particle Beam
(8/16/24) 1x3+/5/1
(AC) (AC) (AC) (BD) (BD) (BD) (3)

Heavy Fusion Bombard
(3/6/9) 1x3+/3/3
(GHI) (GHI) (1)

Class-2 Particle Beam
(5/10/15) 1x3+/2/1
(ABCD) (ABCD) (ABCD) (ABCD) (CDEF) (CDEF) (CDEF) (CDEF) (4)

Class-2 Multi-Cannon
(3/6/9) 2x3+/1/1
(ABC) (ABC) (ABC) (ABC) (ABD) (ABD) (ABD) (ABD) (ACE) (ACE) (ACE) (ACE) (BDF) (BDF) (BDF) (BDF) (8)

**

PENTECOSTER-class light carrier (395)

Hull: 6-5-4-3-2-1
Engines: 5-4-2
Weapons: 8-6-3
Shields: 2-2-1

Class-1 Multi-Cannon
(2/4/6) 2x3+/1/1
(ACE) (ACE) (ACE) (ACE) (BDF) (BDF) (BDF) (BDF) (4)

Traits: Carrier (6)

**

TRIREME-class fleet carrier (1091)

Hull: 12-11-10-9-8-7-6-5-4-3-2-1
Engines: 3-3-2-2-1-1
Weapons: 10-9-7-5-4-2
Shields: 2-2-2-1-1-1

Class-3 Multi-Cannon
(3/6/9) 2x3+/2/1
(ABCD) (ABCD) (1)

Class-1 Multi-Cannon
(2/4/6) 2x3+/1/1
(TT) (TT) (TT) (TT) (TT) (TT) (TT) (TT) (4)

Traits: Carrier (18)

**

QUINQUEREME-class battlecarrier (921)

Hull: 15-14-13-12-11-10-9-8-7-6-5-4-3-2-1
Engines: 3-3-3-2-2-2-1-1
Weapons: 20-18-15-13-10-8-5-3
Shields: 3-3-3-2-2-2-1-1

Class-3 Particle Beam
(6/12/18) 1x3+/3/1
(AC) (AC) (BD) (BD) (2)

Class-3 Multi-Cannon
(3/6/9) 2x3+/2/1
(AB) (AB) (AB) (AB) (2)

Class-1 Particle Beam
(4/8/12) 1x3+/1/1
(ABCD) (ABCD) (ABCD) (ABCD) (2)

Class-2 Multi-Cannon
(3/6/9) 2x3+/1/1
(ABCE) (ABCE) (ABCE) (ABCE) (ABDF) (ABDF) (ABDF) (ABDF) (4)

Traits: Carrier (12)

**

CIRCE-L-class lance battlecruiser (210)

Hull: 10-9-8-7-6-5-4-3-2-1
Engines: 4-4-3-2-1
Weapons: 11-9-7-5-3
Shields: 2-2-2-1-1

Class-4 Particle Beam
(8/16/24) 1x3+/5/1
(AC) (BD) (1)



Class-3 Particle Beam
(6/12/18) 1x3/3/1
(AC) (BD) (1)

Particle Lance
(6/12/18) 1x3+/3/3
(G) (1)

Class-2 Multi-Cannon
(3/6/9) 2x3+/1/1
(ABCE) (ABCE) (ABCE) (ABDF) (ABDF) (ABDF) (3)

**

CITADEL-L-class light lance battleship (293)

Hull: 12-11-10-9-8-7-6-5-4-3-2-1
Engines: 3-3-2-2-1-1
Weapons: 15-13-10-8-5-3
Shields: 3-3-2-2-1-1

Class-4 Particle Beam
(8/16/24) 1x3+/5/1
(AC) (BD) (1)

Class-3 Particle Beam
(6/12/18) 1x3+/3/1
(AC) (AC) (BD) (BD) (2)

Particle Lance
(6/12/18) 1x3+/3/3
(G) (1)

Class-2 Multi-Cannon
(3/6/9) 2x3+/1/1
(ABCE) (ABCE) (ABCE) (ABCE) (ABDF) (ABDF) (ABDF) (ABDF) (4)



**

BASTION-L-class lance battleship (379)

Hull: 15-14-13-12-11-10-9-8-7-6-5-4-3-2-1
Engines: 3-3-3-2-2-2-1-1
Weapons: 23-21-18-15-12-9-6-3
Shields: 3-3-3-2-2-2-1-1

Class-4 Particle Beam
(8/16/24) 1x3+/5/1
(AC) (AC) (BD) (BD) (2)

Particle Lance
(6/12/18) 1x3+/3/3
(G) (1)

Class-1 Particle Beam
(4/8/12) 1x3+/1/1
(ABCD) (ABCD) (ABCD) (ABCD) (CDEF) (CDEF) (CDEF) (CDEF) (4)

Class-2 Multi-Cannon
(3/6/9) 2x3+/1/1
(ABCE) (ABCE) (ABCE) (ABCE) (ABCE) (ABDF) (ABDF) (ABDF) (ABDF) (ABDF) (5)

**

SCYLLA-L-class lance superbattleship (653)

Hull: 20-19-18-17-16-15-14-13-12-11-10-9-8-7-6-5-4-3-2-1
Engines: 2-2-2-2-2-1-1-1-1-1
Weapons: 32-29-26-23-20-16-13-10-7-4
Shields: 4-4-4-3-3-2-2-2-1-1

Class-4 Particle Beam
(8/16/24) 1x3+/5/1
(AC) (AC) (AC) (BD) (BD) (BD) (3)

Particle Lance
(6/12/18) 1x3+/3/3
(G) (G) (1)

Class-2 Particle Beam
(5/10/15) 1x3+/2/1
(ABCD) (ABCD) (ABCD) (ABCD) (CDEF) (CDEF) (CDEF) (CDEF) (4)

Class-2 Multi-Cannon
(3/6/9) 2x3+/1/1
(ABC) (ABC) (ABC) (ABC) (ABD) (ABD) (ABD) (ABD) (ACE) (ACE) (ACE) (ACE) (BDF) (BDF) (BDF) (BDF) (8)

**



HEXERE-class lance battlecarrier (919)

Hull: 15-14-13-12-11-10-9-8-7-6-5-4-3-2-1
Engines: 3-3-3-2-2-2-1-1
Weapons: 18-16-14-12-9-7-5-3
Shields: 3-3-3-2-2-2-1-1

Class-3 Particle Beam
(6/12/18) 1x3+/3/1
(AC) (AC) (BD) (BD) (2)

Particle Lance
(6/12/18) 1x3+/3/3
(G) (G) (1)

Class-1 Particle Beam
(4/8/12) 1x3+/1/1
(ABCD) (ABCD) (ABCD) (ABCD) (2)


Class-2 Multi-Cannon
(3/6/9) 2x3+/1/1
(ABCE) (ABCE) (ABCE) (ABCE) (ABDF) (ABDF) (ABDF) (ABDF) (4)

Traits: Carrier (12)</t>

Re: Design challenge!

Okay, I didn't realise they were that bad...:-)