Topic: Avenging Angels: Ships of the Erinyes Concordance

The Erinyes Concordance is not so much a race as it is a science project. The brainchild of Terran cyberneticist Nikos Chrysostom's research into cyberorganic augmentation, these modified humans have largely broken free of any restraints programmed into them. Since Chrysostom's original work was in restoring physical capabilities to injured humans, most of the early-model "augs" are distinguished by their individual implants. The newer ones, the ones augmented since Chrysostom's death, are modded according to their assigned duties. However, when Chrysostom attempted to augment damaged neural and cortical processes, the combined artificial and human intelligence of his first successful experiment proved too much for him to handle. Now, all of these "augs" have had brain implants, both for performance reasons and obedience to their new ruler, Enyo.

The fleet of the Erinyes Concordance - Erinyes coming from Terran Greek, signifying a type of vengeful goddess - is, for the most part, a nonviolent one. The prevailing tactics regarding them are to avoid them unless they initiate contact first. When the Concordance feel they have been wronged, they will throw as many ships as they can at the initiating party - which has led to a number of misunderstandings turning deadly.

Their ship-building philosophy revolves mostly around common hulls, with only a given ship's armament changing its class. Their weaponry is modular, so one ship could be converted from one class into another in the space of hours.

The Concordance easily has one of the most adept weapons development teams in known space, even though their implementation is not always effective. (Weapon TL is +1, all others 0.)

FATES-CLASS HULL
The smallest hull in the Erinyes Concordance fleet. The hardened weapon mounts make it tough for these ships to lose any of their myriad weapons, even though their weak shields are easy for enemy weapons to break through.

Clotho class Torpedo Gunship   (201)
Hull: 5 4 3 2 1
Engines: 8 7 6 5 4 3 2 1
Shields: 2 1
[a] EM Torpedo Launcher [3/6/9, 4+, 2/1/2, Halves Shields, Must Re-Roll Penetration Dice]
AB, AB, AB, C, C, C, D, D, D, EF, EF
Hyperdrive [O], Armored Gun Batteries, Armor Plating, Security Team [OOOOOOOOOO]
1[HEa], 2[ESa], 3[HQa], 4[EQ], 5[Ha], 6[Ea]

Lachesis class Autocannon Gunship   (218)
Hull: 5 4 3 2 1
Engines: 8 7 6 5 4 3 2 1
Shields: 2 1
[a] Mass Driver Autocannon [2/4/6, 3+, 3/1/1]
AB, AB, C, C, C, D, D, D, EF, EF
Hyperdrive [O], Armored Gun Batteries, Armor Plating, Security Team [OOOOOOOOOO]
1[HEa], 2[ESa], 3[HQ], 4[EQ], 5[Ha], 6[Ea]

Atropos class Grav-Laser Gunship   (189)
Hull: 5 4 3 2 1
Engines: 8 7 6 5 4 3 2 1
Shields: 2 1
[a] Gravity-Lensed Laser Cannon [4/8/12, 5+, 1/2/2, Doubled Range Modifiers, Must Re-Roll To-Hit Dice]
AB, AB, AB, C, C, C, D, D, D, EF, EF
Hyperdrive [O], Armored Gun Batteries, Armor Plating, Security Team [OOOOOOOOOO]
1[HEa], 2[ESa], 3[HQa], 4[EQ], 5[Ha], 6[Ea]

Re: Avenging Angels: Ships of the Erinyes Concordance

NEMESIS-CLASS HULL
Based off the Fates-class hull, with the weapon mounts largely removed to install hangars for the Erinyes' Persephone-class fire support mechs.

Nemesis class Forward Carrier   (329)
Hull: 5 4 3 2 1
Engines: 8 7 6 5 4 3 2 1
Shields: 2 1
[a] CIWS Mass Driver [1/2/3, 3+, 1/1/1]
AC, BD
Hyperdrive [O], Armor Plating, Security Team [OOOOOOOOOO], Fighter Bay, Aslt, Sml, Slow [OOOOOO]
1[HEa], 2[ES], 3[HQ], 4[EQ], 5[HQ], 6[EQ]

HECATE-CLASS HULL
The Hecate-class is bigger and slightly better shielded than the Fates-class ships that protect it. Their assignment is to close with the enemy and deliver as much of their payload into the enemy lines as they can.

Hecate class Ship of the Line   (352)
Hull: 8 7 6 5 4 3 2 1
Engines: 8 7 6 5 4 3 2 1
Shields: 3 2 1
[a] EM Torpedo Launcher [3/6/9, 4+, 2/1/2, Halves Shields, Must Re-Roll Penetration Dice]
AB, AB, C, C, D, D, EF, EF
[b ] Gravity-Lensed Laser Cannon [4/8/12, 5+, 1/2/2, Doubled Range Modifiers, Must Re-Roll To-Hit Dice]
AB, AB, C, C, D, D, EF
[c] CIWS Mass Driver [1/2/3, 3+, 1/1/1]
ABCD, ABCD, CDEF
Hyperdrive [O], Armor Plating, Marine Squad [OOOOOOOOO], Security Team [OOOOOOOOOO]
1[HQc], 2[EQ], 3[Ha], 4[Ea], 5[Hb], 6[Sb]

KER-CLASS HULL
The Keres are based off of Hecate-class hulls that have been stripped of most weapon mounts, much like the Nemesis to the Fates-class hulls. They carry two squads of Nike-class stealth mechs in addition to their squads of Persephone fire support mechs.

Ker class Escort Carrier   (503)
Hull: 8 7 6 5 4 3 2 1
Engines: 8 7 6 5 4 3 2 1
Shields: 3 2 1
[a] CIWS Mass Driver [1/2/3, 3+, 1/1/1]
ACE, BDF
Hyperdrive [O], Armor Plating, Security Team [OOOOOOOOOO], Marine Squad [OOOOOOOOO], Fighter Bay, Aslt, Sml, Slow [OOOO], Fighter Bay, Aslt, Sml, Shdw [OO]
1[HQ], 2[EQ], 3[HQ], 4[Ea], 5[H], 6[S]

TYCHE-CLASS HULL
Tyches are the smallest ships the Concordance uses as fleet flagships. Their armament is well suited for taking on heavily shielded ships, and is typically used to soften up hard targets for smaller vessels.

Tyche class Heavy Cruiser   (394)
Hull: 11 10 9 8 7 6 5 4 3 2 1
Engines: 8 7 6 5 4 3 2 1
Shields: 3 2 1
[a] EMP Shockwave Torpedo [3/6/9, 4+, 2/2/2, Ignores Shields, Must Re-Roll Penetration Dice]
AB, AB, C, C, D, D, E, F
[b ] Gravity-Lensed Laser Cannon [4/8/12, 5+, 1/2/2, Doubled Range Modifiers, Must Re-Roll To-Hit Dice]
C, C, C, D, D, D
[c] CIWS Mass Driver [1/2/3, 3+, 1/1/1]
ABCD, ABCD, CDEF, CDEF
Hyperdrive [O], Armor Plating, Security Team [OOOOOOOOOO], Ionic Shielding
1[HQ], 2[Ea], 3[Ha], 4[Eb], 5[Hb], 6[Sc]
TL: E: 0 S: 0 W: 1 Q: 0

Re: Avenging Angels: Ships of the Erinyes Concordance

FURIES-CLASS HULL
The largest and most capable hull in the Concordance fleet. Unlike the Fates-class ships, the equipment mounts cannot be hot-swapped - once the hardware is in place, it takes drydock work to convert one ship to another. On the upside, though, all three ships based off the Furies hull have similar loadouts, and an adept dock team can perform one full conversion in under twenty hours.

Alecto class Battlecruiser   (670)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 6 5 4 3 2 1
Shields: 4 3 2 1
[a] "Beehive" Penetrator Cannon [2/4/6, 3+, 1/2/2, Continuing Damage, No Hull Damage, Extra Crew Casualties]
AB, AB, C, D, EF
[b ] EMP Shockwave Torpedo [3/6/9, 4+, 2/2/2, Ignores Shields, Must Re-Roll Penetration Dice]
AB, AB, C, C, D, D, EF, EF
[c] Centrifugal Particle Accelerator [6/12/18, 5+, 1/3/3, Must Re-Roll To-Hit Dice, Doubled Range Modifiers]
AB, AB, AB, AB
Hyperdrive [O], Armor Plating, Security Team [OOOOOOOOOO], Ionic Shielding, Science Lab
1[Ha], 2[Eb], 3[Hb], 4[Sc], 5[H], 6[Q]

Megaera class CRE Cruiser   (790)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 6 5 4 3 2 1
Shields: 4 3 2 1
[a] "Beehive" Penetrator Cannon [2/4/6, 3+, 1/2/2, Continuing Damage, Extra Crew Casualties, No Hull Damage]
AB, AB, C, D, EF
[b ] EMP Shockwave Torpedo [3/6/9, 4+, 2/2/2, Ignores Shields, Must Re-Roll Penetration Dice]
AB, C, D, EF
[c] CIWS Super Gatling Driver [1/2/3, 3+, 3/1/1, Repeating, No Range Modifiers, Re-Rolls To-Hit Dice]
AB, AB, AB, C, C, C, D, D, D, EF, EF
Hyperdrive [O], Armor Plating, Security Team [OOOOOOOOOO], Ionic Shielding
1[Ha], 2[Eb], 3[Hc], 4[Sc], 5[H], 6[Q]

Tisiphone class Battle Carrier   (1425)
Hull: 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Engines: 6 5 4 3 2 1
Shields: 4 3 2 1
[a] "Beehive" Penetrator Cannon [2/4/6, 3+, 1/2/2, Continuing Damage, Extra Crew Casualties, No Hull Damage]
AB, C, D, EF
[b ] EMP Shockwave Torpedo [3/6/9, 4+, 2/2/2, Ignores Shields, Must Re-Roll Penetration Dice]
AB, CE, DF
Hyperdrive [O], Armor Plating, Security Team [OOOOOOOOOO], Ionic Shielding, Fighter Bay, Aslt, Sml, Shdw [OOOOOOOOOO], Fighter Bay, Aslt, Sml, Slow [OOO]
1[HQ], 2[EQ], 3[Ha], 4[Sb], 5[H], 6[Q]