Topic: A question about morale.
Okay a question. I finally read through the Ares book I got awhile back and the only thing that made me say say "YOW!" was the section on morale checks.
A single model makes a morale check every time it takes a wound, yes? And I realize it's per incident of being wounded, not for every point of a wound.
I've yet to play anything but it just seems like the vast majority of models would spend their time being shaken, based on the highest morale rating I noticed in the army lists at a 5.
From anyone that's played a bit, how does this usually play out? Lots of rally actions?
And I know that some game mechanics or concepts are borrowed from historicals or another game the designer might like or something. Is this how this detail came about or did you come up with this one yourself Cricket? I'm not complaining or knockin' it, just curious.