Topic: Murtalianconfederacy's AARs

SIR

I have the honour to inform you that, while on patrol, HMDES Helgoland encountered and destroyed an Austrian squadron, identified by wreckage as the Ersatz Monarch and the Neipperg. Helgoland suffered minor damage, having her hull perforated in five places and a secondary cannon knocked out. We also lost our Babbage Engine and two FACs, plus we have expended our Fire Arrows.

In the opening moments of the battle, I launched all of my Niels Juel FACs. Because of this, I could not turn, and were it not for the long range, the Monarch might well have crossed my T. Neipperg did cross my T, but the range was too long for her weapons to be effective. However, my weapons could inflict damage on her, and they did, a single shell hitting her amidships, damaging a section of hull as well as a light gun situated there.

The Niels Juels, safely launched, sped on towards the Ersatz Monarch, which, after turning to starboard, then turned back so that, when we passed each other, it would be at a range favourable to his own weapons. They launched a salvo of torpedoes before they could react--three hit, slamming home into the hull of the Monarch. But then massed secondary and light fire from the two Austrian vessels tore the port two of the FACs apart. Via radio I ordered them to leave the battle--their MGs couldn't hurt the enemy, and they had done their job. Then the Monarch and Helgoland exchanged salvoes, of which, again, the Helgoland came off the winner--our guns slammed at least four shells into her, while only one hit was their reply.

After that, the Monarch and Helgoland carried on a circular dogfight. While engaging Monarch with gunfire, I ordered a salvo of fire arrows to be fired onto the Neipperg. She, trying to get into a position for minelaying, was hit once. Then I ordered the second sheath fired, and this time the salvo was much more successful, for she then blew up.

After this, the battle proceeded with Helgoland and Monarch continuing our dogfight. Monarch's gun crews seemed untrained, for they had several chances to inflict severe damage but they missed. We, however, did not, and most of our fire was concentrated into the hull of the Monarch, which subsequently blew up.

OBSERVATIONS:

Helgoland was well-fought, and her crew performed exceptionally well under fire. I especially nominate the gun captain of the forward starboard secondary turret for a posthumous promotion.

Re: Murtalianconfederacy's AARs

Nice AAR.  Sounds like the Ersatz had a bit of bad shooting there?

Re: Murtalianconfederacy's AARs

She woulda had to.  She has six D12s, which would work well against a VL ship with 4 armor (needing a 10+ at PB range, and an 11+ at anything less than 10"). 

Course, kinda hard to counteract  a handful of FACs (especially if they're carrying torpedoes) when you don't have any yourself.   The Ersatz also has very few light guns, trading them in for being heavy on primaries and secondaries (ten D6 (x2) guns).

The little defense ship would have only one gun it could contribute against the enemy battleship.

Case of combined arms fleet killing a gun platform  smile

Re: Murtalianconfederacy's AARs

Yeah. My opponent consistently rolled 1s and 2s with the d12 dice--and the Neipperg never got within range to shoot at Helgoland.

Re: Murtalianconfederacy's AARs

(Note: although the two ships have values outside the accepted norm, we both wanted to see how they would fare against each other)

Guido Cavalcanti vs Georgios Averoff (without FACs)

Unlike my previous AAR, I will write it from a game perspective.

Turn 1) Both ships have momentum 5.

Guido wins the initiative and chooses to be active. Both ships maintain momentum and turn 45 degrees to port at the mid-point. Because of the Greek's careful planning, the Guido can't use her guns, only her rockets (it being 11" at this point). Of ten rockets, two hit...but none penetrate. Then the Georgios fires primary, secondary and rockets--the d10 score two hits, the d8 scores none, and the Hale rockets score three hits, of which two penetrate. Unfortunately, one of the hits is recorded on the armour, so Guido is even more vulnerable from the primary and secondary guns.

Turn 2)

Guido wins initiative and goes active. She uses less thrust in an effort to tighten the range, and turns 90 degrees to starboard. But Georgios doesn't obey the Guido's wishes, and keeps just outside of the d8 guns again--she uses only one thrust this time, and turns starboard at the mid-point. Guido can't fire, and Georgios fires her primaries--forgetting her secondary weapons--and scores only one hit.

Turn 3)

Georgios, after losing the initiative the first two times, wins it this time, and goes active. She turns 45 degrees starboard again, but this time uses three thrust. Guido uses 4 thrust, but turns at the mid point as well--she really wants to get within range! Georgios fires her primary and secondary weapons, and scores 5 hits, slamming home shots in the hull, wrecking her armour, a hit in the engine room and smashing some secondary and light weapons. Guido, despite hopes, again remains out of range.

Turn 4)

It must be luck, but Georgios wins the initiative again. With no armour on the Guido, she decides to drift and turn 45 degrees 2/3 into her move, so as to bring her light guns to bear. Guido, however, is still speeding around the place--she uses the same movement orders as last time. Georgios fires all of her weapons available to her, and even more damage is inflicted--but this time, supremely unluckily for Guido, four of her primary guns are knocked out. Guido returns fire--her first chance to use her primaries--and 2 hits are scored, one shot slamming into the aft primary turret, knocking one of the guns out. But by now the Guido is a shambling wreck, whereas only 4 damage has been caused on Georgios.

Turn 5)

Guido, after the shambles, wins initiative and tries to manouevre in order to bring Georgios within range. But Georgios doesn't want to, and speeds away--but turns so that her broadside is on the Guido. Guido, as usual, can't cause damage, but Georgios can, and Georgios' final salvo rips huge chunks out of the Guido, and the last support fails, destroying her.

Re: Murtalianconfederacy's AARs

Dont get the point of that exercise.  Picking a ship that obviously doesn't stand much chance of winning a gunnery duel with a full fledged BB and then picking it apart.

Cavalcanti is a thinly armored, but fast BC with guns designed to take down a cruiser.  Looking at her profile, you can see she isn't mean to go toe-to-toe with a battleship.

Re: Murtalianconfederacy's AARs

murtalianconfederacy wrote:

(Note: although the two ships have values outside the accepted norm, we both wanted to see how they would fare against each other)

Nice report! Obviously, things worked out as they should, considering relative point values, but sounds like fun anyway...

What was the final point tally? i.e., how many hull hits did Guido get in before she died?

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Murtalianconfederacy's AARs

@themattcurtis: There were two points:

1) We wanted to see whether a pre-dreadnought based design could take on a battlecruiser based design.

2) We had an hour to kill.

@Dan: Guido scored two hull damage. I reckon that if the hale rockets had scored some damage, she might just have made a better fight.

Re: Murtalianconfederacy's AARs

Just seems like an awfully boring matchup to me, pitting a ship that's worth twice as many points against an opponent that can't hurt it.

Re: Murtalianconfederacy's AARs

No...

The Georgios Averoff is worth 100 pts. The Guido is worth 90 points. Only one point outside the accepted 10% difference

Did you think I meant the Basileus Georgios? (183 pts)

Re: Murtalianconfederacy's AARs

Yesterday we played a ~400 pt battle: Greeks vs Scandinavians.

The Greeks had:

Basileus Georgios
Georgios Averoff
Basilissa Olga
2 x Vasilefs Georgios
5 x Nordenfelt (3 on BG, 2 on GA)

The Scandinavians had:

Helgoland
Bergen
Narvik
Drottning Victoria
2 x Peder Skram
4 x Beskytterens (on Helgoland)

Set-up

The Greeks laid out their fleet in line ahead, the Olga leading the line, then Basileus Georgios and Georgios Averoff. On either side of the Olga, 6" distant, were the two destroyers. The seperation between the ships in line ahead was 4"

The Scandinavians laid out their fleet in two lines abreast, the Drottning Victoria and the two Peder Skrams in the forward line, 4" apart, and the Helgoland and the two Bergen-class cruisers around 4" behind them, with separation of 6". All the ships had momentum of 3

Turn 1)

The Greeks win the initiative and go active. The Greeks use 3 additional thrust (making an overall speed of six), and the Olga turned 45 degrees to starboard, with the two ships behind not moving. Primarily because that the Greek player wanted to turn in succession. The two Greek destroyers sped forward, their idea to get within range of the Helgoland and send a few well-placed torpedoes into her hull. The aft battle line of the Scandinavians also use 3 thrust, and none turn. The forward battleline, however, speeds forward.

A battle develops in between the two fleets, Olga trying to help out the two destroyers. Olga fires her primaries at Bergen, but none hit. She fires her secondaries at Drottning Victoria, whose rockets could seriously hurt the Greeks. She gets two hits here, which reduces Victoria's speed but mainly wrecks the hull, and loses her three rockets. The two destroyers are able to fire all of their light guns, half of their batteries firing at each of the Peder Skrams. But the first Skram gets just two hits, and the second one is hit just once.

Then the Scandinavians fire back. Victoria fires her primaries and half of her light guns at the first destroyer, and the remainder of her light guns at the second. The two Skrams also return the favour, firing their light guns. Victoria also fires 17 rockets at Olga (she would have fired 20). The two Georgios destroyers are badly mauled, each taking several hits to their engine room, and Olga suffers some hull and engine damage.

Then the three carrier vessels launch their FACs.

Turn 2)

This time the Scandinavians win, and they go active. The aft battleline moves as before, but this time turn 45 degrees to starboard, in an effort to form a battleline. The forward battleline, being composed of more agile vessels, turns 45 degrees to starboard at the start of their move and use 5 thrust--the maximum one of the Skrams can use.

The Greek battleline keeps on trying to turn in succession, with Basileus Georgios turning 45 degrees to starboard at the end of the move. But, as their speed is 6, and the degree of separation is 4", Basileus makes the turn further ahead than Olga did. The two destroyers turn 45 degrees to port and use 2 thrust, trying to get close to the Helgoland--in fact, one gets within point-blank range...

Then the FACs move. The Scandinavians move to be close to the Helgoland, and the Greeks try to attack the Helgoland. This, unfortunately, means that the Nordenfelts will have to try and survive a hail of fire. As will the destroyer.

Only the two Greek FACs, further away from the Helgoland due to their launch from Averoff, survives. The destroyer is ripped to shreds by light gun fire. The Greeks get some comfort from the fact that they destroy the Beskytterens in their combat phase.

Helgoland fires her heavy guns at Basileus Georgios, at which Victoria also fires her remaining rockets. Narvik, being close enough to hurt her, fires her primaries at Olga. However, Georgios only suffers two rocket penetrations and one hit from the forward primary turret, and the damage goes to her hull, one of the four props is damaged, and a light gun position is hit. Olga, however, suffers far more damage, concentrated to her hull.

The the Greeks retaliate. Boy, do they retaliate. Whereas the fire of the Scandinavians seems ineffective, the Greeks score quite a few hits. Two of Basileus' primary cannons hit Helgoland, Olga scores two hits on Narvik, Averoff scores one hit on the furthest Skram and two on the nearer, and Vasilefs Georgios smashes a torpedo into Bergen's vitals, reducing her hull by a third. And, to cap it all off, the nearer Skram to Averoff explodes, possibly due to the last shell ripping through the last support beam.

Turn 3)

The Greeks win, and go active. Surprise, surprise

Averoff turns 45 degrees, but the Greek player again is moving his fleet at 6" a turn, thus causing his line ahead to be a line slightly-diagonal. The lone destroyer hauls *$$ from the enemy battleline.

The Scandinavians forget about a line ahead--the two cruisers, they reckon, can't survive an engagement in line ahead, especially since both suffered a reduction in their armour. Both cruisers thus turn 45 degrees to port and use 3 thrust. Helgoland, however, slows down, using only one thrust.  The two survivors of the forward line break away. Victoria, unable to hurt any of the main combatants, chases after the lone destroyer. The Skram, however, has three torpedoes, and if he can deliver them to his target the battle might yet be won.

The two Nordenfelts then move. With luck, they position themselves next to the Helgoland. They know, with all likelihood, they'll die, but they knew that when they signed on as FAC pilots.

Then they release their torpedoes. Both hit, and Helgoland rocks as the support beams are sheared off by the sheer explosive force. Then the main battleline opens up. Basileus Georgios fires her primaries at Helgoland and her secondaries at Narvik (who is too close to her). Georgios Averoff fires her primary and secondary weapons at Bergen and her primaries at Helgoland. Olga, meanwhile, harbouring a bit of a grudge against Narvik, fires her primaries and secondaries against her. The Vasilefs fires her light guns (all that she has) against Victoria, who is very close. Four hits rip into Helgoland. Two shells slam into Bergen, but she is luckier than her sister who is hit by four heavy shells. Victoria is the luckiest, though--only one shell hits her. But then comes the rockets, and all of them are fired at Helgoland, who the Greeks feel are the major problem. Out of 35, 21 hit...but only 9 penetrate. Helgoland lurches yet again as the rockets pummel her secondary battery and hull.

Now its the Scandinavians turn. Helgoland fires her primaries and secondaries at Basileus. Narvik lets fly against Olga (she has a grudge, too, y'see), while Bergen fires her primaries at Averoff. Victoria, unimpressed by Vasilefs' efforts, fires all of her available weapons. Rockets and Fire Arrows are also fired, at the Basileus.

Helgoland misses completely. Bergen scores a hit on Averoff, but only to her hull. Narvik scores two hits on Olga, and her duelling partner shudders in agony. Victoria tears Vasilefs' engine room and light guns apart, leaving her with minimal thrust and engines. And the Helgolands light guns tear the FACs apart as predicted. The rocket fire from the Scandinavians causes 10 hits, but only 3 penetrate.

Will be finished tomorrow

Re: Murtalianconfederacy's AARs

murtalianconfederacy wrote:

No...

The Georgios Averoff is worth 100 pts. The Guido is worth 90 points. Only one point outside the accepted 10% difference

Did you think I meant the Basileus Georgios? (183 pts)

oops.

I did.

:oops:

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: Murtalianconfederacy's AARs

Hehe, not to worry. Im not THAT vindictive...yet big_smile

Re: Murtalianconfederacy's AARs

SIR,

I am pleased to report that the MES Navarre, while on patrol, successfully engaged and destroyed an Italian destroyer that infringed on sovereign Spanish territory. Wreckage obtained later identified her as the Spada Lunga

We approached each other at speed, turning at the same time to present our broadsides. I fired first, causing severe damage to her engine room and hitting her aft light gun. But then she fired, and her fire was more accurate, causing possibly three times as much damage to our hull than we did. However, my weapons were not affected, only one MG being destroyed. But my armour was weakened, and they were able to fire more effectively now.

How they did it I did not know, but they fired before our crews had loaded the guns, and caused even more damage. If not for my quick thinking, though, we would have wandered into her broadsides. But even with only half the guns firing at us, we still lost even more hull integrity.

Then we fired back, and our fire was directed mainly at the weapons of them. Luckily, we knocked quite a few weapons out, and also crippled their armour belt.

Thanks to the gun crews, we fired again, and here the battle was decided. We fired all of our weapons, and managed to knock out every single weapon on board their ship, smash their engine room to a wreck, and cause even more hull damage. The next salvo of ours destroyed the ship