Hi. Still here...
I may have the files. I will check after work.
Did these turn up anywhere?
re: the supplement. It is actively being worked on in terms of layout. It will contain some minor rule changes - many of which will increase the flexibility of the army customizer - and will have new point value charts for fighting in close quarters, where short-range guns and grenades are much more valuable than on an open tabletop.
Thanks for the inside information. Any idea when this is scheduled for release?
Also, is there a place that lists created by players are archived? The Yahoo Group seems to have some, but I cant seem to find it and I dont know how active it is. This site would be a sensible place, but I am not sure if the space and resources exist, or how this would leave MJ12 in terms of copyright ownership. I am putting together a general wargames site, and I will certainly be having a Defiance section in it, so I would be interested in opening this up as a resource (are there any Defiance fan web sites around?).
A few more questions from the army customiser (customizer for those across the pond 8) )...
1. Page 67, sections 2, 3 and 4. I guess that the '25%' Maximum is the total points value of the force which can be spend on these units when building a force for a game... Right?
2. Page 67, section 6 - I guess that, since Matrix quality troops dont take individual morale tests, they dont need to spend any points on the 'failed inidividual morale test' results.
3. Page 68, section 7 - mob mentality. If a standard unit has a maximum size of 8, then a mob has a maximum unit size of 16. If the mob unit is now at 7 models, what is the rally roll modifier? (So, is the mob half size counted as the half standard unit size, or half mob unit size?)
4. Page 72, sections 1 to 10. Can you select not to purchase these upgrades at all - since if you have to at least purchase the minimum level for each section option, you are going to run out of points quickly? If you dont need to purchase even the minimum level for these, what are the values? For example...
Section 1 - no points - how many frames can be purchased?
Sections 2, 3 and 4 - no points - how much can SI, PI and vehicle weapons totally cost?
Section 5 - no points - no phase weapons allowed?
Section 6 - no points - what armour rating is allowed?
Section 7 - no points - PI move must be 5 or less?
Section 8 - no points - no field saves?
Section 9 - no points - what HTH rating is given to infantry or Mecha?
Section 10 - no points - what happens here, no indirect fire?
5. Reflex - Is this freely chosen by the player? It seems that the reflex value is used to calculate other values, but there is no statement on how the player selects the reflex values.
6. Are there rules which allow the use of troops without morale rules? For example, what about a force consisting of standard infantry backed up by robotic warriors, which behave completely differently in terms of morale? Would each one then be a Mecha at size 2?
7. Is there anywhere that there are some (detailed) battle reports for the game? It would really help for me to read a battle report giving details of the moves made and the dice rolled.
Thanks, and all the best.