Topic: Drone launcher and Drone storage

Well it looked like the idea was fairly popular so any idea on costs for the two items?

Would just using the costs etc. of Fighter Bays work? Should launch Bays still allow more than 5 Drones a Turn?

Re: Drone launcher and Drone storage

I'm interested in this idea....
I'd love to see some higher powered torpedo launchers developed for the game. I have always envisioned drones as long range torpedoes, and would love to be able to add some of the weapons mods, and or even design them to have higher penetration and damage. I am envisioning torpedoes with either halves shields, or extra hull damage, ect.

I'm not sure how the numbers would work out, however.

John

Re: Drone launcher and Drone storage

I think it was in another thread but people felt that you be able to use the fighter mods on the drones to get some varity so Anti-ship etc.

Re: Drone launcher and Drone storage

I have been.... but that doesn't do much more than allow for fast or slow drones..... and maybe assault drones (can't remember the exact add for those.....). Large Drone flight and small drone flight wouldn't make a difference, and heavy drones would be harder to kill, but otherwise the same.

I am looking more for a drone torpedo that is */2/2
The asterisk replaces rate of fire, since it is a drone.
But this way, you can have torpedoes that fly for more than 1 round and can, in theory, travel farther that a standard range 18 weapon. (I launch my heavy drones on turn one, and 3 turns later, they hit the targets 30 hexes away... each drone having 2 die to penetrate, and 2 die damage to the target....)

This would give you a weapon design that has better reach without going to spinal mounts, and also is interceptable via fighters.

I don't like using expendible weapons to simulate torpedoes as you can load your ship with 20 of them, and then launch them all in one turn.......

I'd love to have a ship with a limited number of torpedoes, that not only can only be launched a few at a time, but can also he shot at, and intercepted by fighters.

I will admit to disliking "one shot wonder" weapons, or ships..... but then again, I like slightly longer battles where maneuver and tactics come into play.

John

Re: Drone launcher and Drone storage

Hmmm I do see your point it would be nice to make Drones along thoese lines.

Would the standard cost modifers work with Drones?