Topic: Boarding action Q
I'm about to introduce S:X to two new players to the genre (ie sci-fi gaming) and we're doing a 'pirates in space' game where there's going to be a fair amount of boarding action. I'm a bit rusty on these rules so I re-read them and I was wondering :
1-when your boarding marines roll against defending crew (NOT marines/security teams), do they still lose a squad on a '1'? (I'd say no)
2-are the attacker/defender rolls simultaneous? (I'd say yes/hope so/should be)
3-no 'to-hit' is necessary for the boarding pods; only PEN roll (I'm 99% positive that's a yes- and I do know that the rolls are made Vs FULL shield value, not half like fighters... I did look over the FAQ!!!)
4-If I use the example provided on P.29 C.16.1; The lone boarding party that made it can fight onboard for how long/how many turns? Does it make its roll and then is considered 'spent' (regardless of the result) or gets to stay on board and make one roll every turn? (until all crew are dead)
4B-say you have 6 boarding parties and 4 security teams; In the End Phase the 6 invaders kill 2 sec teams and lose 1 party (roll of 1) while the sec team kills 1 invader and lose 1 sec team (roll of 1); then you have 4 invaders remaining, and 1 sec team - now the question is, do they go for another round of rolls in the SAME End Phase until either ALL boarders are repelled or ALL sec teams (or defending marines) are killed off; OR does the other round of fighting occurs in the FOLLOWING End Phase? (mmh I lean towards the former but it's pretty 50-50)
Thanks!