Faustus21 wrote:2 people....
Guess I will need to invest in some new models then.
And look forward to the bomber supplement.
*Imagines doing BoB games with decent amount of bombers*
Exactly what I intend to do...
I see bombers as being used in the game in two ways:
1) As additional aircraft in "fly and die" games. They will have point values like fighters -- and of the bombers I've statted up so far, their costs are equivalent (if not better) than the fighters.
2) In actual bombing runs, where they must maintain formation, speed, and altitude across the board lengthwise. Any bomber that makes it across scores VPs for its side. The point cost of the bomber itself will be reduced appropriately, since its "dogfighting" effectiveness will drop considerably...
I don't know if torpedo and dive bombers should be treated the same way or differently, since I don't know if they had to stay "in formation" like strategic bombers did...
Daniel Kast
Majestic Twelve Games
cricket@mj12games.com