Topic: Unholy Combinations
I am interested in examining combinations of equipment or effects that are particularly nasty, or even unbalanced, and what possible counters are.
For example after losing a 415 pt BB to a 55 pt cloaking frigate with all expendables, I will probably keep a flight of fighters on CAP; or at least a few drones to smack down disposable ships in the fighter phase. ( And we may put in cargo requirements in fleets with ships with expendables, or increase the costs to .33 or .5 if the need seems to be there after a few more games.)
Noticed that an expendable ignores shields, increased damage combo is not going to be pleasant to get tickled with.
LR Sensors and Stealth. Nuf said.
-Please note, I play with friends, and we will "abuse" the system (and each other), and then make our house rules to close the loopholes. I'd love to see what experienced players use for house rules.