Topic: RE: Few Questions...
> A few interesting things came up as I was fiddling with fighters...
>
> 1.) A Battlecarrier costs more than a BB and a Carrier.
>
> Hypothetical Ship: 8 Hull, 4 Engines, 3 Screens, 4xR15 4+ 1/2/2 guns,
> 4 Fighter Bays: 402 CR
>
> Same ship, no Fighters: 126 CR
> Same ship, no Guns: 236 CR
> Cost for 2 ships, one with guns, and one with fighters... 362CR.
> ??????
Because of the way in which OR and DR interact within the combat rating formula, this is not surprising. I don't see it as a problem, necessarily.
> 2.) If fighters are based on the cost of a thrust 13 Hull 3
> ship with a range 1 5+ 1/1/1 gun halves-screens gun and the
> 'moves last and shoots first' special abilities, why are
> fighters specifically immune to any extra PEN or DMG dice a
> weapon might have, immune to weapons which do no hull damage,
> immune to weapons that must reroll shield pens, immune to
> increased damage weapons. (Note that the latter 3 define
> weapons that are very effective against unshielded ships)
>
> What would fighters look like if they kept all current rules,
> but lost that extra suite of immunities?
>
> Or is that extra suite of immunities included in the same
> cost multiplier applied for 'moves last and shoots first'?
>
> And if all the extra immunities as well as 'moves last and
> shoots first' is a (roughly) x2 modifier on Orat and Drat,
> how do I talk my gaming buddies into letting me take it on my
> non-fighter ships?
Don't think of these as "extra immunities", but just a consequence of the facts that (1) fighters always suffer a hull hit, instead of 50% of the time as with ships, and (2) fighters are always destroyed after a single hull hit.
> 3.) PDS vs. Screens. Is it the consensus that PDS's
> inability to protect you from 'Increased Damage' weapons is
> paid for by its invulnerability in the face of 'Halves
> Shields' and 'Ignores Shields'
> weapons? Or is PDS (as it seems to me) just plain better,
> and best combined with either Shields 2 or 4 depending on the
> effect you want to go for?
PDS is neither better nor worse than shields or screens. While PDS may be more "cost effective" for some ships (in terms of how many SUs are required), they are all balanced by the combat rating.
Majestic Twelve Games
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