> -----Original Message-----
> From: mj12games@yahoogroups.com
> Scenario:
> Pirate squadron consisting of a CL and a DD. A mostly
> helpless fleet of say, five commercial freighters. Nearby, a
> squadron of Imperials consisting of a Cruiser, Destroyer,
> Light Carrier (with four flights of fighters), and a scout ship.
[...]
> Question:
> How long, in general terms of course, would a scenario like
> this take to play out? Also how many game turns?
That is difficult to answer. Because there are so many different perceptions about what a CL or DD actually is (for example, I prefer to have my frigates be larger than destroyers... ), I can't give you an estimate based solely on this information.
Now, if you give us point cost totals, that's a different story.
My experience has been that a battle with 1000 points on a side can be completed in under 2 hours -- assuming two experienced players.
> Disclaimer:
> I know it is hard to answer a question like that, but I'm
> looking for ballpark figures only I went through a
> scenario like this in Victory By Any Means and it seems like
> a really, really cool tactical scenario. I have the
> StarmadaX rules but have yet to play them. Thank you for any help!
This question will become easier with the release of the VBAM/Starmada crossover book... *plug, plug*
Dan