Hey Justin...errr...I just threw this stuff together mainly as a mecha focused game...something fast, furious, and carnage ridden with only enough realism to keep it honest. There wasn't any intent to push anything aside or any expectations that this would be more than a set of beer and pretzels rules. :oops:
I think your Assault Corps is a lot more detailed and at a level or five up from all that this is so by all means...do not drop it.
Well, I don't mean to be over defensive. I can well understand your enthusiasm.
This is how Assault Corps started out...before it even had a name.
I'm always a bit of a realism-nazi, but I still think AC is fast and playable, (mainly through Dan's efforts to reel in my more nitty gritty tendancies.)
What I'm really saying though, is 'Is there any interest for AC?'
If people want a simpler beer and pretzel game, then all the power to everyone involved. But is AC going to get any support. So far, no one has got back to me with a single playtest example since the latest update late summer.
I, personally, have played many many dozens of full games, with various people. But sadly I'm getting little feedback from the MJ12 community, so I can't help but wonder if AC really is worth continuing, aside from my own enjoyment.
Either way, I just wanted to make sure you guys had SEEN the AC system, so that you'd know what its capable of...and maybe save a bit of re-inventing.
Good luck on the game!
JP