76

(18 replies, posted in Wardogs)

I can confirm it is a browser issue, I have this screenshot to "prove" it.  Note the subtle differences between the rendering of the page for IE on vista and the mac firefox rendering.

[attachment=0]mjhuh.jpg[/attachment]

probably a stylesheet thing. You probably need an IE only stylesheet?

I will also confirm from work with their ancient version of IE (XP not vista).

Sigh, another reason that open standards aren't really open.

77

(129 replies, posted in Game Design)

and enormous swords

78

(129 replies, posted in Game Design)

I think we should being back the Donegali! (Negali just doesn't have the same ring)

79

(1 replies, posted in Discussion)

My god, it's full of stars!

http://aht.seriouseats.com/archives/2007/06/taking_bacon_cheeseburger_literally.html

80

(12 replies, posted in Discussion)

Apparently, we share the view that I don't have to tell the entire bloody world how my life is going. I don't mind sharing it with friends and family...

Hey you're prerogative

A lot of my mom's side of the family is on Facebook. I do have a blog somewhere, and I'm a 'member' on sites where old friends from  the military or gamers with similiar interests might get hold of me. I used to post my game ideas on Geocities, and I still do some on Yahoo mailing lists...

um, doesn't all that info kind of conflict with what you just said up there?

Still, I have the facebook on my internets

81

(12 replies, posted in Discussion)

oooooh good one

82

(0 replies, posted in Cheese)

Since it's been a while...

83

(12 replies, posted in Discussion)

dude, of course I twitter, mspce and youtube too.

Check it out Irish Ukulele... that's me (and Julie!)

I'm everywhere.  Just waiting for my iPhone (in June) so I can tweet it up.  then I'll have the facebook on my internet PHONE!

Mua. ha. ha.

84

(12 replies, posted in Discussion)

I that not the coolest thing ever made by mankind?

I select a bunch of pics in an album, click the facebook button and my happy little iMac pushes em all up to the facebook

Gotta love easy to use hardware!

Will you be my friend?

85

(6 replies, posted in Wardogs)

I'd love to, just the issues with getting into a new line for me...

I have tonnes of stuff I should be doing rather than that sad

86

(6 replies, posted in Wardogs)

not that I've played wardogs before or anything, but I've always wanted to do a death-star like fight where players were individual "ships" or in this case mechs fighting on the surface of a giant moon-sized deathstar, complete with ion cannon turrets and missile launching defense emplacements.

87

(7 replies, posted in Discussion)

They are a re-imagining of the original. and a damn fine one too.

I am looking greatly forward to the movie, but with a certain trepidation, as it may server to undermine all I remember about TOS.

We shall see, as they say, what we shall see.

Maybe I'll get a star trek kilt for the début <- note the snotty little é

88

(7 replies, posted in Discussion)

I liked it.

We gotta remember that it's not 1965 anymore and it's ok to change the story...for god's sake let it live on it's own merits first, then pick the nits till the sun comes down. 

the new movie can't suck more than the one with the whales can it?  Or highlander II?

what if the Quogs were bobble heads?

I'm gonna get me a whole set of that coolness

89

(13 replies, posted in Discussion)

binders have not been our friends, if you recall...

dang shame about the cost of color tho

90

(3 replies, posted in Cheese)

Remember that there's a difference between reality and your sick twisted fantasies  lol : lol

91

(6 replies, posted in Starmada)

cricket wrote:

For the sake of simplicity in record-keeping, I'd say "no". Theoretically, this would allow for abuse if the weapon gets damaged and then repaired every turn ... but I find that unlikely. wink

Yeah, those mechanics should have enough presence of mind to load the cockamamie thing before they give the green light.

Now, if I could only figure out how to damage my own ship so I could exploit this loophole...

92

(2 replies, posted in Discussion)

beware.... BEWARE!!!!!

93

(60 replies, posted in Starmada)

right... the rulebook... knew that, (seriously, I HAVE read the rules... really) 

just makes it easier if their described in some way, even if it's just a mouseover, which, now that I think about it would be better. Keeps the aesthetics (Yikes, that's hard to spell) and keeps actual meaning too.

94

(60 replies, posted in Starmada)

not sure what the little icons represent, I'd rather see words (like the cloak Icon)

(howzat for unsolicited feedback)

95

(18 replies, posted in Aces at Dawn)

yes... exactly

96

(18 replies, posted in Aces at Dawn)

Well, I'd have no problem with those, except that firig to the rear is reduced already by 1, but if you ant it more severe, then increase to 2.

Don't forget to increase the attack die to a d8 or d10 if you want a faster game wink

97

(60 replies, posted in Starmada)

To heck with the vassal site, when do we get to playtest it?

98

(14 replies, posted in ARES)

I thought that there was errata that took care of the non-movement in the ranged weapons issue?

Flying Death Monkeys?

99

(18 replies, posted in Aces at Dawn)

yay!

all damage is simultaneous

if it doesn't say a number, then it's 1d bombs

Where is the link to the pdf faq?

100

(18 replies, posted in Aces at Dawn)

pilum wrote:

1) Ok ! you're wright : "Banking" is interesting because the enemy pilot can see where you want to go in the next turn.
But what is the interest of "180° banking" ? .
So we decided to keep banking, but only "port banking" and "starboard banking" : we keep "banking" only to show where the pilot want to go.

right, so the next time he moves you don't know what he's going to do, but you know which direction he's going to go.

pilum wrote:

2) The game "Aces at dawn" uses "manoeuver card" and "initiative".  What is the interest to use BOTH ?

Cause it's cooler that way. smile see below...

pilum wrote:

Two examples :
a) In the game "Wings of war" : they ONLY use "manoeuver card". If you tail an enemy pilot, he must show his manoeuver card, and you can change your manoeuver card.

b) In the game "Knight in the sky, WW1" (variant from "hunters in the sky, WW2") : they ONLY use "initiative". If you tail an enemy pilot you gain the initiative and you play AFTER him.

The maneuver cards require that you choose what you're going to do well before you do it and contain the essence of the game. it's not about being able to shoot your enemy down before he shoots you down, but rather, it's about being somewhere where you can shoot your enemy down before he shoots you down.

pilum wrote:

So, in our club, we only use initiative (Idlers whom we are, we have NO courage to cut the manoeuver cards...). And if you tail an enemy pilot you have +3 on initiative rolls. Ok the wrong thing is that you get an advantage over ALL planes.
So this is the complete rule : if you tail an enemy pilot you have +3 on initiative rolls, but you can only fire at this enemy pilot. If you don't use the "+3 modifier", you can fire at what you want.

Admittedly, I like the +3 modifier, but needs some playtest to determine if it's overpowering. also, the way you describe it seems to indicate it's a to hit modifier as well as an initiative modifier.

pilum wrote:

3) About the quirk "decreased turn radius (left)" : can you explain clearly how it WORKS in the GAME ?

It provides a slightly faster turn to the left, but if you don't use the maneuver cards, it's irrelevant.

however, here's what it would allow...

Both the Sopwith Camel and the Fokker DR I have a Turn Class of "B"...

They both have a max movement of 5 hexes

They both may play a fast turn card and turn completely around during their turn, however, if the Sopwith Camel is banked to the left, it may make the turn at any point in the phase (like before it moves) instead of halfway through it's movement.