Imperial Confidence was buoyed by the ease of their early victories against the Hegemony. Pressing their advantage, the Empire has capture a handful of outlying systems from the Hegemony. In preparation for a larger offensive, they have begun to transfer some newer units to the conflict zone. Interrogation of prisoners has resulted in information which has some in the admiralty concerned: To this point they have faced obsolete, undertrained units but should soon expect intervention from the Red Guard -- the elite squadrons of the Hegemony's navy.
The Empire's ships remain unchanged except for the addition of a CA, CL and CVL. There is one new weapon, the Particle Battery, which equips the Light Cruiser and the Heavy Cruiser.
Type: , Furious Class, Light Carrier (CVL) (356)
Hull: 6 5 4 3 2 1
Engines: [TL0] 4 4 3 2 2 1
Shields: [TL0] 3 3 2 2 1 1Weapons : 1:[X], 2:[X], 3:[X], 4:[X], 5:[], 6:[]
Weapons
Battery X: Light Laser Banks (K) TL0, 3/6/9, 2/4+/2/1
Double Range Modifiers
[AB] [EF] [AC] [BD]Special Equipment
Carrier (242) : CountermeasuresSmall Craft carried:
Fighter, 0:(134) # 6/Speed:12 /Attack:4+ /Defence:0 /Traits:,, /Flights:2 1
Fighter, 0:(108) # 6/Speed:9 /Attack:5+ /Defence:1/Traits:Bomber,Increased DMG-2, / Flights:2 1
Type: , Lancer Class, Light Cruiser (CL) (135)
Hull: 6 5 4 3 2 1
Engines: [TL0] 6 5 4 3 2 1
Shields: [TL0] 3 3 2 2 1 1Weapons : 1:[X], 2:[X], 3:[X], 4:[Y], 5:[Y], 6:[Z]
Weapons
Battery X: Particle Batteries TL0, 4/8/12, 2/4+/1/1
Continuing Damage
[AB] [AC] [BD]Battery Y: Light Laser Banks TL0, 3/6/9, 2/4+/2/1
Double Range Modifiers
[AC] [BD]Battery Z: Plasma Cannons TL0, 3/6/9, 1/4+/1/1
Piercing +1, Increased Impact
[G]Special Equipment
Countermeasures
Type: , Cornwallis Class, Heavy Cruiser (248)
Hull: 9 8 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 4 3 3 2 2 1
Shields: [TL0] 4 4 4 3 3 2 2 1 1Weapons : 1:[X], 2:[X], 3:[Y], 4:[Y], 5:[Z], 6:[Z]
Weapons
Battery X: Heavy Laser Banks TL0, 5/10/15, 2/4+/3/1
Double Range Modifiers
[ABC] [ABD]Battery Y: Particle Batteries TL0, 4/8/12, 2/4+/1/1
Continuing Damage
[AC] [BD]Battery Z: Plasma Cannons TL0, 3/6/9, 1/4+/1/1
Piercing +1, Increased Impact
[AB] [AB]Special Equipment
Countermeasures
Marines (Squad)(2) : :
Type: Mansell Class Gunship (GS) (60)
Hull: 3 2 1
Engines: [TL0] 6 4 2
Shields: [TL0] 2 2 1Weapons : 1:[X], 2:[X], 3:[X], 4:[X], 5:[X], 6:[X]
Weapons
Battery X: Plasma Cannons TL0, 3/6/9, 1/4+/1/1
Piercing +1, Increased Impact
[AB] [AB] [AB]Special Equipment
Countermeasures
Marines (Squad) (1) : Teleporter (1)
Type: Bucknell Class Destroyer Escort (DE) (90)
Hull: 4 3 2 1
Engines: [TL0] 5 4 3 2
Shields: [TL0] 2 2 1 1Weapons : 1:[2X], 2:[2X], 3:[X], 4:[X], 5:[X], 6:[X]
Weapons
Battery X: Light Laser Banks (K) TL0, 3/6/9, 2/4+/2/1
Double Range Modifiers
[AB] [AC] [AC] [BD] [BD]Special Equipment
Countermeasures
Marines (Squad)(2) : Teleporter (1)
Type: Abernathy Class Missile Frigate (FFG) (114)
Hull: 5 4 3 2 1
Engines: [TL0] 5 4 3 2 1
Shields: [TL0] 2 2 2 1 1Weapons : 1:[XY], 2:[XY], 3:[X], 4:[Y], 5:[Y], 6:[Y]
Weapons
Battery X: Atomic Missile Battery (E) TL0, 4/8/12, 1/4+/2/2
No Range Modifiers, Area Effect, Slow Firing
[AB] [AB]Battery Y: Light Laser Banks (K) TL0, 3/6/9, 2/4+/2/1
Double Range Modifiers
[AB] [AB] [AC] [BD]Special Equipment
Countermeasures
Marines (Squad) (1): Teleporter (1)
Type: Hood Class Control Cruiser (CC) (172)
Hull: 7 6 5 4 3 2 1
Engines: [TL0] 5 5 4 3 3 2 1
Shields: [TL0] 3 3 3 2 2 1 1Weapons : 1:[XZ], 2:[X], 3:[Y], 4:[Z], 5:[Z], 6:[Z]
Weapons
Battery X: Heavy Laser Banks (K) TL0, 5/10/15, 2/4+/3/1
Double Range Modifiers
[AB] [AB]Battery Y: Plasma Cannons TL0, 3/6/9, 1/4+/1/1
Piercing +1, Increased Impact
[AB]Battery Z: Light Laser Banks (K) TL0, 3/6/9, 2/4+/2/1
Double Range Modifiers
[AC] [AC] [BD] [BD]Special Equipment
Countermeasures