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Flat hex counters are the most ideal solution for cheap ship counters. As box or triangle counters can be hard to store, as you have to put them in a large plastic container instead of ziplock bags. Because box and triangle counters can be easily squished or broken if stored in bags.
Also flat hex counters tend to be printed on heavy duty cardboard so as such don't get blown around easily, they stack more easily and they take up the entire hex space without going over the edge of the hex so the playing field looks nice and organized.
When I was making my Generic Square Counters I went with squares over hexes simply because square counters are easier to cut out and glue on to cardboard then hex counters (And I'm not a graphic artist so anything that made it easier for me the better).
Instead of a spreadsheet. I'd like to see a Drydock Program. I for one would be more then willing to pay for said program. Also I'd love to see rules for a "Wave Motion Gun" (Space Battleship Yamato) style weapon.
But, a Drydock Program is an almost must for me.
Ok, how about telling the rest of us what it's listed under?
Can't find anything that says hexless in the book.
You are killing me with these previews, dude!
What do you want from me before you'll release the rulebook. You already have my soul.
What more do you want!
TELL MEEEEEE!
I liked Admiralty Edition. It did had a few problems, choosing anything other then a 4 for any stat either made it too powerful or too weak. And there were a lot of overlapping abilities. Also Catastrophic, extra hull damage and Increased Hits was nuts!
Nova Edition was interesting in a lot of ways. It was easier, faster damage resolution and the basic movement rules didn't require a PhD to understand (I'm exaggerating there, but they were really difficult to gasp for a first time player). But I never liked Nova's shipyard spreadsheet. I like page size sheets so I can put them in a clear page protector and use a grease pen. Also I like designing ships as inspiration hit, then saving it as a pdf. And I really didn't like having to copy and paste bits to make the sheets, I'd always loose interest.
So I'm really interested in this new edition.
mj12games wrote:Damage resolution is governed by the four tracks on the card: Hull, Engine, Weapons, and Shields.
When the Hull track is completely marked off, the ship goes boom. (Like in every other version of the game.)
The Engine and Shield tracks indicate the loss of speed and defenses, respectively. (Like in Admiralty.)
The Weapons track is new: the number on the track indicates how many individual weapons remain operational. As these boxes are checked off, the ship must eliminate the appropriate number of weapons. For example, when the Coronation BC checks off two weapons boxes, it must lose five weapons (17 - 12). Equipment (indicated by damage bubbles) are considered "weapons" for this purpose. The numbers in parentheses are "loss limits" and prevent players from choosing all of the weakest weapons first.
I like it! Here's my money! Give Me! Give Me! Give Me! Give Me!
The link for Starmada Nova counters on the main page. When is the link going to be working?
Will there be an offline version at some point?
georgeofjungle3 wrote:1. Appendix A on the website hasn't been updated for Distant Armada.
2. Is there any chance of getting a Rules Annex Annex? I have no interest in the SFU Armada books beyond the couple of Optional rules they add to the overall game. Frankly from that perspective their price tags are a bitter pill to swallow. Not including what may be exclusively in Distant Armada, I'd have to buy Alien Armada and either Klingon or Romulan Armada for three new options.
EDIT: Thought I'd mention that I'm totally cool with this being purely digital, and would totally understand if it has to wait till after Nova Edition is out.
Thoughts?
Ditto on this. I'd also like to see an Armada Rules Annex book.
domingojs23 wrote:Cool ! Maybe we could post a library of icons to facilitate SSD-making.
I'd also looking to make some of my own SSDs but I need the weapon arc icons. If someone could help I'd be very thankful
I've found 3 fleet lists for Star Trek (Federation, Klingon and Romulan) here.
http://www.boardgamegeek.com/boardgame/33259/starmada-the-admiralty-edition
But still looking for Dominion, Cardassian and Borg if Possible.
Posts found: 12