Topic: Repairs in Klingon Armada/Alien Armada

I saw a reference to repairs in a quick reference card, but it seemed a bit confusing. Are there rules for repairing systems in Klingon/Alien Aramada?

Re: Repairs in Klingon Armada/Alien Armada

I would presume that the standard rules for Damage Control would apply to SFB-SNE ships.

Re: Repairs in Klingon Armada/Alien Armada

Thanks.... I dug through the core rules and found them. Seems you can't actually repair a specific system. You roll a 1d6 and see what gets fixed. Better than nothing. My D7 was got smacked by a Neo Tholian Cruiser and a large Q ship and basically had to run. Next time should work better. Next time read the rules first I guess smile

Re: Repairs in Klingon Armada/Alien Armada

<LOL>  Think of it this way:  The ship was a Klingon D7.  "...we will crush our enemies & worry about repairs later..." Could have been a quote by the D7's captain. tongue

Re: Repairs in Klingon Armada/Alien Armada

We didn't retreat. Klingons never retreat. We advanced to the rear! wink