Topic: Area of Effect Rules Questions
How would an Area of Effect weapon resolve it's attack against a ship with Counter Measures? A ship with Stealth? Can an A of E weapon target a long range hex adjacent to a ship with Stealth and get a chance to hit the stealthed ship? If it can't target the adjacent hex (with no ships), can it target the hex with the Stealth ship in it?
A strict interpretation of the rules would mean that countermeasures and stealth affect AOE weapons the same as any other -- e.g. a ship with countermeasures forces a -1 penalty to the to-hit roll; a stealth ship is untouchable at long range even if within an AOE radius. The rules state that a separate attack is made against each target -- so just resolve each as if it were the only target in the attack.
(You can easily hand-wave the apparent discrepancy by assuming the stealthed ship isn't exactly where you thought it was, and so your AOE radius missed it by that >< much.)
How does an Area of Effect weapon attack a fighter flight? Does it have a chance to hit each fighter?
Nope. Each fighter FLIGHT is a separate target, not each individual fighter.
How does the evasion rule work with Area of Effect weapons?
As above, evasive action provides the same modifier as against non-AOE weapons.
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