Topic: More then three weapon batteries on a ship

I'm trying to design a ship that has more then three types of weapons on it.  I believe the only place this might be an issue is when we determine the Weapon Damage Chart.  Right now it looks like I could just perform the usual calculation (# weapons x 6 / 10) for this battery (we'll call it 'W') and distribute the hits as normal.  Any reason this wouldn't work?

-Will

Re: More then three weapon batteries on a ship

pretty much it mate.  works fine.

Re: More then three weapon batteries on a ship

You could try the shipyard, Up to Five weapon types per ship plus a Spinal Mount.
All included on the weapon damage chart.

Paul

Re: More then three weapon batteries on a ship

wminsing wrote:

Any reason this wouldn't work?

None at all.

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com