Topic: The future?

3/5/2008  - Steve Cole has announced on the ADB forums that they have almost completed deals for 3 existing game systems to release versions in ADB's version of the Star Fleet Universe.  Each product will be designed by the games original designers but will be published by ADB.

A Silent Death product will be designed by Iron Crown and allow fighter combat in the SFU.

A Starmada product will be designed by Majestic 12 and is tentatively called Klingon Armada with more supplements possible in the future.

VBAM Games will also be designing a supplement for their Victory By Any Means campaign systems set in the Star Fleet Universe primarily based on Federation Commander.

Re: The future?

Hot Damn that's awesome! Qap'la! Kai Klingon!

Re: The future?

Well, damn... that's news to me... smile

(I mean, of course, the VBAM thing.)

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: The future?

cricket wrote:

Well, damn... that's news to me... smile

(I mean, of course, the VBAM thing.)

KOSH wrote:

...and so it begins

Re: The future?

rob wrote:

3/5/2008  - Steve Cole has announced on the ADB forums that they have almost completed deals for 3 existing game systems to release versions in ADB's version of the Star Fleet Universe.  Each product will be designed by the games original designers but will be published by ADB.

A Silent Death product will be designed by Iron Crown and allow fighter combat in the SFU.

A Starmada product will be designed by Majestic 12 and is tentatively called Klingon Armada with more supplements possible in the future.

VBAM Games will also be designing a supplement for their Victory By Any Means campaign systems set in the Star Fleet Universe primarily based on Federation Commander.

So, MJ12 is replacing SFB?

..who'd of thunk it?

Re: The future?

thedugan wrote:
rob wrote:

3/5/2008  - Steve Cole has announced on the ADB forums that they have almost completed deals for 3 existing game systems to release versions in ADB's version of the Star Fleet Universe.  Each product will be designed by the games original designers but will be published by ADB.

A Silent Death product will be designed by Iron Crown and allow fighter combat in the SFU.

A Starmada product will be designed by Majestic 12 and is tentatively called Klingon Armada with more supplements possible in the future.

VBAM Games will also be designing a supplement for their Victory By Any Means campaign systems set in the Star Fleet Universe primarily based on Federation Commander.

So, MJ12 is replacing SFB?

..who'd of thunk it?

SFB becomes- Starmada Fleet Battles. tongue

Re: The future?

Any idea on when this is going to be available?  Doing this was a great idea and I can't wait.

Re: The future?

I know that I'll be buying a copy.....LOL
I have a friend who absolutely loves the Star Trek ships....

John

Re: The future?

Sorry to let the cat out of the bag Dan, but there have been hints on the ADB forum for months so I was surprised nothing had been said about this over here before this.

Some people over at their forums have some questions about Starmada so people might want to take a look over there too.

Re: The future?

thedugan wrote:

So, MJ12 is replacing SFB?

Not replacing, ADB has decided to let other game systems 'share' their Star Fleet Universe.

Re: The future?

It's not a bad idea. By "Multithreading" their revenue sources they are increasing their revenue stream.

Re: The future?

Well...if it's an MJXII system for SFB...I know I'll be getting reaquainted (sp) with my Lyrans...*WEG* :twisted:

Re: The future?

Star Ranger wrote:

Sorry to let the cat out of the bag Dan, but there have been hints on the ADB forum for months so I was surprised nothing had been said about this over here before this.

Some people over at their forums have some questions about Starmada so people might want to take a look over there too.

Heh...SOME of us have known something is up for months.

I'm still hungry for details.....

Re: The future?

Star Ranger wrote:
thedugan wrote:

So, MJ12 is replacing SFB?

Not replacing, ADB has decided to let other game systems 'share' their Star Fleet Universe.

Hmm.. alright...

I did rather doubt that Cole would be dropping SFB, but allowing the background to be used by other systems is a win-win.

Starmada gets more exposure, Starmada-philes get access to minis and a set universe. Starmada has needed a more expansive background that's already highly visible for some time.

Re: The future?

Looks like good news to me.  Dug around on the Star Fleet message boards and looks like this is still kind of early going.  Klingon Armada followed by Romulan Armada and then who knows?  ADB controls the setting and MJ12 the mechanics side for this version.  I'm thrilled.  Got into Fed Commander when it first came out, but I just never fell in love with the system.  I like it better than SFB, but the reason I played SFB and FC was the universe.  Was hoping someone would do a nice conversion of that background to Starmada and now looks like I get my wish.  Can't wait.  I've always liked Starmada and it keeps getting better with each incarnation.  I predict this is going to be a wedding that causes many starship combat gamers to cry for joy.

Re: The future?

Star Ranger wrote:

Sorry to let the cat out of the bag Dan, but there have been hints on the ADB forum for months so I was surprised nothing had been said about this over here before this.

Two reasons:

1) Didn't know if Mr. Cole wanted the idea out there before it was finalized.

2) Didn't want to jinx anything. smile

Now that it's being discussed, I can say that I'm thrilled to be doing this, and once the ink is dry we should be able to jump on it pretty quickly...

Daniel Kast
Majestic Twelve Games
cricket@mj12games.com

Re: The future?

cricket wrote:
Star Ranger wrote:

Sorry to let the cat out of the bag Dan, but there have been hints on the ADB forum for months so I was surprised nothing had been said about this over here before this.

Two reasons:

1) Didn't know if Mr. Cole wanted the idea out there before it was finalized.

2) Didn't want to jinx anything. smile

Now that it's being discussed, I can say that I'm thrilled to be doing this, and once the ink is dry we should be able to jump on it pretty quickly...


I don't think Cole is concerned with the idea being out... he posted in the SFU boards last Tuesday:

We have a preliminary (not yet signed, but they okay-ed the draft) deal with Majestic 12 to release a version of their "starmada" rules for the Star Fleet Universe. I don't have a lot of details of what they're doing and have no real knowledge of their game system. The product will be designed by them and produced by us.

Re: The future?

Well good, now I won't need to buy Federation Commander. I can just use what I already have to play Star Trek.

Re: The future?

Whew, just got up...

tabascojunkie wrote:

Well good, now I won't need to buy Federation Commander. I can just use what I already have to play Star Trek.

Well, that, and whatever supplement comes out in a few months.

Federation and Klingons will be fairly easy....special rule for 2 turn weapons?

Orions - Option Mounts...otherwise easy

Tholian Web will be interesting to address...

Kzinti will need a "shortcut" for all those drones...

Romulans - well, if you've got multi-turn rules in place for the Photon Torpedo, then all you need to cover is the Cloak.

Gorns - Basically, Ugly lizardman-Romulans without the Cloak.

Hydrans...not too hard (Hellbores - special rule), Fusion beams are going to be nasty, but I've already mulled those over  - REAL easily covered in the basic rules.

Lyrans - eh, special rule for the ESG....

Andromedans - Tractor Repulsor, Displacement Device, Power Absorbers...NOT gonna be much fun - but then, they never were - they're all dead anyway..:)

ISC - Another Romulan without Cloak - pretty easy once you've got the 3+ turn weapons. Oh, and the Fearsome PPD - another mulit-turn weapon...

I'm not sure that's everyone - Oh, and the Carnivons....Paravians, Mechad, et al....
smile

MUCH fun to be had...I'm all giddy....

Re: The future?

aresian wrote:
cricket wrote:

Now that it's being discussed, I can say that I'm thrilled to be doing this, and once the ink is dry we should be able to jump on it pretty quickly...

I don't think Cole is concerned with the idea being out... he posted in the SFU boards last Tuesday:

Steve Cole, maybe..? wrote:

We have a preliminary (not yet signed, but they okay-ed the draft) deal with Majestic 12 to release a version of their "starmada" rules for the Star Fleet Universe. I don't have a lot of details of what they're doing and have no real knowledge of their game system. The product will be designed by them and produced by us.

Well, it was up on the SFU boards MONTHS ago. It's just now out of the bag here. Cole discusses things that may or may not be something tangible on his board - and, as far as I can tell, says just that. I don't think that Dan likes to discuss things unless it's pretty much gunna happen - even among the Admiralty. I don't fault him for that, I've seen LOTS of promises made (and made them myself) about what's going to happen and it results in nothing but vaporware.

Re: The future?

thedugan wrote:

Andromedans - Tractor Repulsor, Displacement Device, Power Absorbers...NOT gonna be much fun - but then, they never were - they're all dead anyway..:)

When did that happen?  I'm way out of the mythos for Star Trek

MUCH fun to be had...I'm all giddy....

Agreed, I've been wanting an excuse to buy a bunch of star trek ships...
-Bren

Re: The future?

jygro wrote:
thedugan wrote:

Andromedans - Tractor Repulsor, Displacement Device, Power Absorbers...NOT gonna be much fun - but then, they never were - they're all dead anyway..:)

When did that happen?  I'm way out of the mythos for Star Trek

I'm not real sure exactly WHEN the Andromedans died, and oddly, neither does the Federation. smile

Ob-setting remark:
Don't confuse Trek with SFB - the SFB universe actually makes more sense (not a LOT more, but...) and is more a 'mirror universe' sorta thing.

The SFB franchise can only 'touch' the Paramount-Trek version of that setting through the Original Series (ie- TOS). Later settings like "Enterprise", "Next Generation", "Voyager", and "Deep Space 9" can not be discussed in any official capacity by anyone at Amarillo Design Bureau.

The two settings diverge both prior to and after anything having to do with Captain Kirk. smile

..end remark.

SPOILER SPACE!



CLOSE YOUR EYES...if you don't wanna know the end to the story...


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When the Galactic Powers attempted to board the Andromedan ships, all they found were robots, IIRC. The actual Andromedans had died LONG ago.

Re: The future?

That's not a spoiler, and it's not accurate either.  SFB canon says no Galactic Power (Federation or otherwise) was ever certain about exactly what the Andro's were, in part because the only "crew" ever encountered, even on occupied planets, were robots.  They never decided for certain whether the robots  were the Andros, or if they were just tools, nor did they agree on whether any (presumably) organic Andros were actually present in the first place, or if they'd been extinct for a long time, or if they just hadn't arrived yet.  There was even speculation that the "real" Andros might be incorporeal energy beings, ala the Souldra from Omega Sector.

And while the Andro invasion of the Milky Way was stopped cold by Operation Unity (which also liberated the LMC in the process), there's almost certainly at least one galaxy full of them still out there, off in the general direction of the constellation of Andromeda as seen from Earth.

Re: The future?

Thinking about the adaptation:

Federation and Klingons will be fairly easy....special rule for 2 turn weapons?

Multi-turn weapons are pretty much mandatory for any SFB simulation.  Easy enough to do, though.

Orions - Option Mounts...otherwise easy

There's also engine doubling (which should boost speed, offense, and defense at the cost of some permanent damage) and many Orions have cloaks as well.  They use pretty much every Galactic weapon in those option mounts, which makes them one of the last races to get tackled, since you'll need so much else defined first.

Much the same could be said of the boys from the WYN cluster, I might add.

Tholian Web will be interesting to address...

Deciding how much the ability to make blocking terrain is worth is likely to be a chore.  Even more so when it can be placed at a distance via Web Casters.

Kzinti will need a "shortcut" for all those drones...

Tricky.  Seeking weapons are just as important to the SFB "feel" as multi-turn arming weapons, but Starmada doesn't want the level of clutter SFB sometimes (often?) achieves.

Romulans - well, if you've got multi-turn rules in place for the Photon Torpedo, then all you need to cover is the Cloak.

The plasmas are both multi-turn and seeking.  They've also got about a bajillion different arming options these days, which might or might not be vital enough to include in the port.  Should be interesting to see how that gets handled.

Gorns - Basically, Ugly lizardman-Romulans without the Cloak.

They also turn like loaded cement trucks driving on greased ice.  Makes me wonder if varying turn modes are also a mandatory part of an SFB-Starmada translation.

Hydrans...not too hard (Hellbores - special rule), Fusion beams are going to be nasty, but I've already mulled those over - REAL easily covered in the basic rules.

Hellbores (and enveloping plasma, if used) make directional shielding/screens pretty much mandatory, although probably with fixed values rather than allowing free reassignment each round. 

Lyrans - eh, special rule for the ESG....

Assuming speeds aren't going to be in the up-to-32 range like real SFB, the ESGs probably need to affect a much smaller area, perhaps as small as just a single hex.  Similarly, web areas (particularly cast web) need to be reduced considerably to compensate for average speeds being much lower. 

Andromedans - Tractor Repulsor, Displacement Device, Power Absorbers...NOT gonna be much fun - but then, they never were - they're all dead anyway..

TR beams are just another two-turn direct-fire weapon, albeit a nasty one.  Displacement Device is a slightly unreliable teleporter gadget that can be used on both friendlies and enemies, and it needs to be "scaled" like the ESG and webs so that the distances moved aren't absurdly out of proportion to normal speeds.  Unless we're doing some kind of actual power allocation (which I'd argue against, personally) Power Absorbers could just be treated as quirky shields.  Maybe have them give the ship a bonus to movement if they took fire the turn before (representing the use of stored power) but also have them cause extra damage if the ship in question takes a shield hit.

ISC - Another Romulan without Cloak - pretty easy once you've got the 3+ turn weapons. Oh, and the Fearsome PPD - another mulit-turn weapon...

The PPD is another "splash" weapon like Hellbores and enveloper plasma, but the effect is a fairly small one and might be ignorable.  Going to be tricky to retain the flavor of the weapon without impulse-by-impulse fire though.  Perhaps give it a fairly high damage (like, say, 4) and let it reroll missed shots up to three times, with each reroll costing it 25% of the damage?

I'm not sure that's everyone - Oh, and the Carnivons....Paravians, Mechad, et al....

Holy cats, don't let Steve Cole hear you mention the Mechad, or any of the other stuff from those Galactic Empires IP-pirates.  That's an era best forgotten.  The horrors of the Indirigan boomerang weapon will haunt me for all eternity...a seeking weapon whose warhead strength, speed, and turn mode change every few impulses?  Shudder...

And you didn't even mention Omega Sector, or the Lesser Magellanic Cloud races, or the Juggernaut, or space monsters...  smile

Re: The future?

hundvig wrote:

That's not a spoiler,

..it is if you know almost nothing about the Andros....
smile

hundvig wrote:

and it's not accurate either

Well, it's not totally INaccurate....

I said 'attempted' to board...
smile

hundvig wrote:

SFB canon says no Galactic Power (Federation or otherwise) was ever certain about exactly what the Andro's were, in part because the only "crew" ever encountered, even on occupied planets, were robots.  They never decided for certain whether the robots  were the Andros, or if they were just tools, nor did they agree on whether any (presumably) organic Andros were actually present in the first place, or if they'd been extinct for a long time, or if they just hadn't arrived yet.  There was even speculation that the "real" Andros might be incorporeal energy beings, ala the Souldra from Omega Sector.

That's new, my information is several years old.

hundvig wrote:

And while the Andro invasion of the Milky Way was stopped cold by Operation Unity (which also liberated the LMC in the process), there's almost certainly at least one galaxy full of them still out there, off in the general direction of the constellation of Andromeda as seen from Earth.

Well the 'Andromedans' on board any of the ships were likely dead by the time they'd actually started operations according to what I've read.

It's not that big a deal to me, and I may have forgotten some things....
<shrugs>

I'm also not sure how much Dan (and, I assume, the Admiralty) will be utilizing any background already extant. I'm sure that he'll be able to avail himself of anything Cole has written in that regard.

We're going to see the Klingons and Feds first, so plenty of time to address any problems in the fluff....